diff --git a/Content.Server/_White/Wizard/WizardRuleSystem.cs b/Content.Server/_White/Wizard/WizardRuleSystem.cs index 0f511c52b8..491278e51b 100644 --- a/Content.Server/_White/Wizard/WizardRuleSystem.cs +++ b/Content.Server/_White/Wizard/WizardRuleSystem.cs @@ -457,7 +457,7 @@ public sealed class WizardRuleSystem : GameRuleSystem return false; } - SetupWizardEntity(wizard, rule.Points, gear, profile); + SetupWizardEntity(wizard, gear, profile, false); var spawnpoint = WizardSpawnPoint(rule); var transform = EnsureComp(wizard);