Improve hands & pulling (#4389)
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632e72b817
32
Content.Client/Items/ItemStatusMessages.cs
Normal file
32
Content.Client/Items/ItemStatusMessages.cs
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@@ -0,0 +1,32 @@
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using System;
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using System.Collections.Generic;
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using Robust.Client.UserInterface;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Items
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{
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public sealed class ItemStatusCollectMessage : EntityEventArgs
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{
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public List<Control> Controls = new();
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}
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public static class ItemStatusRegisterExt
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{
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/// <summary>
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/// Register an item status control for a component.
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/// </summary>
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/// <param name="subs">The <see cref="EntitySystem.Subs"/> handle from within entity system initialize.</param>
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/// <param name="createControl">A delegate to create the actual control.</param>
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/// <typeparam name="TComp">The type of component for which this control should be made.</typeparam>
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public static void ItemStatus<TComp>(
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this EntitySystem.Subscriptions subs,
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Func<EntityUid, Control> createControl)
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where TComp : IComponent
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{
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subs.SubscribeLocalEvent<TComp, ItemStatusCollectMessage>((uid, _, args) =>
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{
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args.Controls.Add(createControl(uid));
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});
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}
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}
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}
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@@ -1,4 +1,5 @@
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using Content.Client.Items.UI;
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using System;
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using Content.Client.Items.UI;
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using Robust.Client.UserInterface;
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using Robust.Shared.GameObjects;
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@@ -10,5 +11,21 @@ namespace Content.Client.Items.Managers
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void UpdateCooldown(ItemSlotButton? cooldownTexture, IEntity? entity);
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bool SetItemSlot(ItemSlotButton button, IEntity? entity);
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void HoverInSlot(ItemSlotButton button, IEntity? entity, bool fits);
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event Action<EntitySlotHighlightedEventArgs>? EntityHighlightedUpdated;
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bool IsHighlighted(EntityUid uid);
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/// <summary>
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/// Highlight all slot controls that contain the specified entity.
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/// </summary>
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/// <param name="uid">The UID of the entity to highlight.</param>
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/// <seealso cref="UnHighlightEntity"/>
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void HighlightEntity(EntityUid uid);
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/// <summary>
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/// Remove highlighting for the specified entity.
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/// </summary>
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/// <param name="uid">The UID of the entity to unhighlight.</param>
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/// <seealso cref="HighlightEntity"/>
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void UnHighlightEntity(EntityUid uid);
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}
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}
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@@ -1,8 +1,11 @@
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using System;
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using System.Collections.Generic;
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using Content.Client.Examine;
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using Content.Client.Items.UI;
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using Content.Client.Storage;
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using Content.Client.Verbs;
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using Content.Shared.Cooldown;
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using Content.Shared.Hands.Components;
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using Content.Shared.Input;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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@@ -28,6 +31,11 @@ namespace Content.Client.Items.Managers
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IComponentManager _componentManager = default!;
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private readonly HashSet<EntityUid> _highlightEntities = new();
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public event Action<EntitySlotHighlightedEventArgs>? EntityHighlightedUpdated;
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public bool SetItemSlot(ItemSlotButton button, IEntity? entity)
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{
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@@ -38,13 +46,26 @@ namespace Content.Client.Items.Managers
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}
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else
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{
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if (!entity.TryGetComponent(out ISpriteComponent? sprite))
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ISpriteComponent? sprite;
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if (entity.TryGetComponent(out HandVirtualPullComponent? virtPull)
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&& _componentManager.TryGetComponent(virtPull.PulledEntity, out ISpriteComponent pulledSprite))
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{
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sprite = pulledSprite;
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}
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else if (!entity.TryGetComponent(out sprite))
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{
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return false;
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}
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button.ClearHover();
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button.SpriteView.Sprite = sprite;
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button.StorageButton.Visible = entity.HasComponent<ClientStorageComponent>();
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}
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button.Entity = entity?.Uid ?? default;
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// im lazy
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button.UpdateSlotHighlighted();
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return true;
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}
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@@ -145,5 +166,38 @@ namespace Content.Client.Items.Managers
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button.HoverSpriteView.Sprite = hoverSprite;
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}
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public bool IsHighlighted(EntityUid uid)
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{
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return _highlightEntities.Contains(uid);
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}
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public void HighlightEntity(EntityUid uid)
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{
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if (!_highlightEntities.Add(uid))
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return;
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EntityHighlightedUpdated?.Invoke(new EntitySlotHighlightedEventArgs(uid, true));
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}
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public void UnHighlightEntity(EntityUid uid)
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{
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if (!_highlightEntities.Remove(uid))
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return;
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EntityHighlightedUpdated?.Invoke(new EntitySlotHighlightedEventArgs(uid, false));
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}
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}
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public readonly struct EntitySlotHighlightedEventArgs
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{
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public EntitySlotHighlightedEventArgs(EntityUid entity, bool newHighlighted)
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{
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Entity = entity;
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NewHighlighted = newHighlighted;
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}
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public EntityUid Entity { get; }
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public bool NewHighlighted { get; }
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}
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}
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@@ -1,18 +1,24 @@
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using System;
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using Content.Client.Cooldown;
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using Content.Client.Items.Managers;
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using Content.Client.Stylesheets;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Input;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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namespace Content.Client.Items.UI
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{
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public class ItemSlotButton : Control
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public class ItemSlotButton : Control, IEntityEventSubscriber
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{
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private const string HighlightShader = "SelectionOutlineInrange";
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[Dependency] private readonly IItemSlotManager _itemSlotManager = default!;
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public EntityUid Entity { get; set; }
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public TextureRect Button { get; }
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public SpriteView SpriteView { get; }
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public SpriteView HoverSpriteView { get; }
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@@ -32,6 +38,8 @@ namespace Content.Client.Items.UI
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public ItemSlotButton(Texture texture, Texture storageTexture, string textureName)
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{
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IoCManager.InjectDependencies(this);
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MinSize = (64, 64);
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TextureName = textureName;
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@@ -101,6 +109,31 @@ namespace Content.Client.Items.UI
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});
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}
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protected override void EnteredTree()
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{
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base.EnteredTree();
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_itemSlotManager.EntityHighlightedUpdated += HandleEntitySlotHighlighted;
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UpdateSlotHighlighted();
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}
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protected override void ExitedTree()
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{
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base.ExitedTree();
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_itemSlotManager.EntityHighlightedUpdated -= HandleEntitySlotHighlighted;
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}
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private void HandleEntitySlotHighlighted(EntitySlotHighlightedEventArgs entitySlotHighlightedEventArgs)
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{
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UpdateSlotHighlighted();
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}
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public void UpdateSlotHighlighted()
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{
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Highlight(_itemSlotManager.IsHighlighted(Entity));
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}
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public void ClearHover()
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{
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if (EntityHover)
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@@ -8,7 +8,9 @@ using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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using static Content.Client.IoC.StaticIoC;
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@@ -18,6 +20,8 @@ namespace Content.Client.Items.UI
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{
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public class ItemStatusPanel : Control
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[ViewVariables]
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private readonly List<(IItemStatus, Control)> _activeStatusComponents = new();
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@@ -33,6 +37,8 @@ namespace Content.Client.Items.UI
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public ItemStatusPanel(Texture texture, StyleBox.Margin cutout, StyleBox.Margin flat, Label.AlignMode textAlign)
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{
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IoCManager.InjectDependencies(this);
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var panel = new StyleBoxTexture
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{
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Texture = texture
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@@ -117,6 +123,13 @@ namespace Content.Client.Items.UI
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return new ItemStatusPanel(ResC.GetTexture(texture), cutOut, flat, textAlign);
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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UpdateItemName();
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}
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public void Update(IEntity? entity)
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{
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if (entity == null)
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@@ -131,12 +144,29 @@ namespace Content.Client.Items.UI
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{
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_entity = entity;
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BuildNewEntityStatus();
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_itemNameLabel.Text = entity.Name;
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UpdateItemName();
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}
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_panel.Visible = true;
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}
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private void UpdateItemName()
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{
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if (_entity == null)
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return;
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if (_entity.TryGetComponent(out HandVirtualPullComponent? virtualPull)
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&& _entityManager.TryGetEntity(virtualPull.PulledEntity, out var pulledEnt))
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{
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_itemNameLabel.Text = pulledEnt.Name;
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}
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else
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{
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_itemNameLabel.Text = _entity.Name;
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}
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}
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private void ClearOldStatus()
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{
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_statusContents.RemoveAllChildren();
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@@ -162,6 +192,14 @@ namespace Content.Client.Items.UI
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_activeStatusComponents.Add((statusComponent, control));
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}
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var collectMsg = new ItemStatusCollectMessage();
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_entity.EntityManager.EventBus.RaiseLocalEvent(_entity.Uid, collectMsg);
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foreach (var control in collectMsg.Controls)
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{
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_statusContents.AddChild(control);
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}
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}
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}
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}
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