Fixes Emergency Lights not charging (#2873)
* Fixes Emergency Lights not charging * Removed extra imports
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483f7f4385
commit
633ae5bc90
@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using Content.Shared.GameObjects.EntitySystems;
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using Robust.Server.GameObjects;
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@@ -32,7 +32,7 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
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}
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}
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private EmergencyLightState _state = EmergencyLightState.Charging;
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private EmergencyLightState _state = EmergencyLightState.Empty;
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[ViewVariables(VVAccess.ReadWrite)]
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private float _wattage;
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@@ -139,11 +139,15 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
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public override void Initialize()
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{
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base.Initialize();
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}
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Owner.EnsureComponentWarn(out PowerReceiverComponent receiver);
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receiver.OnPowerStateChanged += UpdateState;
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State = EmergencyLightState.Charging;
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public override void OnAdd()
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{
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base.OnAdd();
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if (Owner.TryGetComponent(out PowerReceiverComponent receiver))
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{
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receiver.OnPowerStateChanged += UpdateState;
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}
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}
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public override void OnRemove()
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