Fixes Emergency Lights not charging (#2873)

* Fixes Emergency Lights not charging

* Removed extra imports
This commit is contained in:
Daniel Castro Razo
2021-01-01 07:26:42 -06:00
committed by GitHub
parent 483f7f4385
commit 633ae5bc90
3 changed files with 17 additions and 20 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.EntitySystems;
using Robust.Server.GameObjects;
@@ -32,7 +32,7 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
}
}
private EmergencyLightState _state = EmergencyLightState.Charging;
private EmergencyLightState _state = EmergencyLightState.Empty;
[ViewVariables(VVAccess.ReadWrite)]
private float _wattage;
@@ -139,11 +139,15 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
public override void Initialize()
{
base.Initialize();
}
Owner.EnsureComponentWarn(out PowerReceiverComponent receiver);
receiver.OnPowerStateChanged += UpdateState;
State = EmergencyLightState.Charging;
public override void OnAdd()
{
base.OnAdd();
if (Owner.TryGetComponent(out PowerReceiverComponent receiver))
{
receiver.OnPowerStateChanged += UpdateState;
}
}
public override void OnRemove()