Hacking protections for airlocks (#18894)
* Adds the ability to better protect to the internal wiring of airlocks - Achieved by opening the maintenance panel, adding either steel or plasteel to the airlock, then welding the plate in place - To access the wiring, the plating must be cut with a welder and then pried out with a crowbar * Code revisions - Cleaned up the code - Cutting the security grille can now shock you - Atmospherics and Security dept airlocks start with a medium level of protection (a welded steel plate) - Command dept airlocks start with a high level of protection (a welded plasteel plate and electrified security grille) * Code revision - Accounted for a potentially null string * Update Content.Server/Construction/Completions/AttemptElectrocute.cs Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com> * Update ChangeWiresPanelSecurityLevel.cs Adjusted scope * Update Content.Shared/Wires/SharedWiresSystem.cs Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com> * Update Content.Shared/Wires/SharedWiresSystem.cs Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com> * Update ChangeWiresPanelSecurityLevel.cs Removed get / setter and added [ValidatePrototypeId] attribute * Update ChangeWiresPanelSecurityLevel.cs Set security level to "Level0" as the default * Update airlock.yml Removed 'super max' level of security * Update WiresPanelSecurityLevelPrototype.cs * Update WiresSystem.cs Added check for WiresAccessible to OnInteractUsing * Update AttemptElectrocute.cs File scoped namespace * Update ChangeWiresPanelSecurityLevel.cs File scoped namespace * Update AirlockSystem.cs File scoped namespace * Update SharedWiresSystem.cs Removed boiler plate 'OnGetState' and 'OnHandleState' * Update WiresPanelComponent.cs Implemented AutoGenerateComponentState * Removed unnecessary usage references * use TryCloseAll when wires not accessible * minor changes to AttemmptElectrocute * lets try all 7 levels * fix indent in airlock graph * fix indent 2 --------- Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com> Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
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@@ -31,6 +31,7 @@ public sealed class WiresSystem : SharedWiresSystem
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly WiresSystem _wiresSystem = default!;
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// This is where all the wire layouts are stored.
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[ViewVariables] private readonly Dictionary<string, WireLayout> _layouts = new();
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@@ -455,7 +456,7 @@ public sealed class WiresSystem : SharedWiresSystem
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if (!TryComp<ToolComponent>(args.Used, out var tool) || !TryComp<WiresPanelComponent>(uid, out var panel))
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return;
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if (panel.Open &&
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if (panel.Open && panel.WiresAccessible &&
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(_toolSystem.HasQuality(args.Used, "Cutting", tool) ||
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_toolSystem.HasQuality(args.Used, "Pulsing", tool)))
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{
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@@ -631,6 +632,23 @@ public sealed class WiresSystem : SharedWiresSystem
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Dirty(component);
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}
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public void SetWiresPanelSecurityData(EntityUid uid, WiresPanelComponent component, string wiresPanelSecurityLevelID)
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{
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var wiresPanelSecurityLevelPrototype = _protoMan.Index<WiresPanelSecurityLevelPrototype>(wiresPanelSecurityLevelID);
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if (wiresPanelSecurityLevelPrototype == null)
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return;
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component.WiresAccessible = wiresPanelSecurityLevelPrototype.WiresAccessible;
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component.WiresPanelSecurityExamination = wiresPanelSecurityLevelPrototype.Examine;
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Dirty(component);
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if (wiresPanelSecurityLevelPrototype?.WiresAccessible == false)
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{
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_uiSystem.TryCloseAll(uid, WiresUiKey.Key);
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}
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}
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private void UpdateAppearance(EntityUid uid, WiresPanelComponent panel)
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{
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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