Fixes all the rotation bugs. (#3365)

This commit is contained in:
Pieter-Jan Briers
2021-02-22 00:46:27 +01:00
committed by GitHub
parent 6d48154617
commit 63947a6d35
26 changed files with 9344 additions and 8545 deletions

View File

@@ -56,7 +56,7 @@ namespace Content.Client.GameObjects.Components.Weapons.Melee
case WeaponArcType.Poke:
Owner.Transform.WorldRotation = _baseAngle;
_sprite.Offset += (_meleeWeaponAnimation.Speed * frameTime, 0);
_sprite.Offset -= (0, _meleeWeaponAnimation.Speed * frameTime);
break;
}