Fixes all the rotation bugs. (#3365)

This commit is contained in:
Pieter-Jan Briers
2021-02-22 00:46:27 +01:00
committed by GitHub
parent 6d48154617
commit 63947a6d35
26 changed files with 9344 additions and 8545 deletions

View File

@@ -64,7 +64,8 @@ namespace Content.Server.Actions
var audio = EntitySystem.Get<AudioSystem>();
var system = EntitySystem.Get<MeleeWeaponSystem>();
var angle = new Angle(args.Target.Transform.MapPosition.Position - args.Performer.Transform.MapPosition.Position);
var diff = args.Target.Transform.MapPosition.Position - args.Performer.Transform.MapPosition.Position;
var angle = Angle.FromWorldVec(diff);
actions.Cooldown(ActionType.Disarm, Cooldowns.SecondsFromNow(_cooldown));