Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814)
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@@ -1,3 +1,4 @@
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using Content.Server.GameTicking;
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using Content.Shared.Follower;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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@@ -31,11 +32,11 @@ public sealed class FollowerSystemTest
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var map = mapMan.CreateMap();
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// Spawn an observer to be followed.
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var followed = entMan.SpawnEntity("MobObserver", new MapCoordinates(0, 0, map));
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var followed = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, new MapCoordinates(0, 0, map));
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logger.Info($"Spawned followed observer: {entMan.ToPrettyString(followed)}");
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// Spawn an observer to follow another observer.
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var follower = entMan.SpawnEntity("MobObserver", new MapCoordinates(0, 0, map));
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var follower = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, new MapCoordinates(0, 0, map));
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logger.Info($"Spawned follower observer: {entMan.ToPrettyString(follower)}");
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followerSystem.StartFollowingEntity(follower, followed);
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@@ -1,5 +1,5 @@
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using System.Linq;
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using Content.Server.Players;
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using Content.Server.GameTicking;
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using Content.Shared.Ghost;
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using Content.Shared.Mind;
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using Content.Shared.Players;
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@@ -173,7 +173,7 @@ public sealed partial class MindTests
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EntityUid ghost = default!;
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await server.WaitAssertion(() =>
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{
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ghost = entMan.SpawnEntity("MobObserver", MapCoordinates.Nullspace);
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ghost = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, MapCoordinates.Nullspace);
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mindSystem.Visit(mind.Id, ghost);
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});
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@@ -224,7 +224,7 @@ public sealed partial class MindTests
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var ghost = await BecomeGhost(pair);
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// Player is a normal ghost (not admin ghost).
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Assert.That(entMan.GetComponent<MetaDataComponent>(player.AttachedEntity!.Value).EntityPrototype?.ID, Is.Not.EqualTo("AdminObserver"));
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Assert.That(entMan.GetComponent<MetaDataComponent>(player.AttachedEntity!.Value).EntityPrototype?.ID, Is.Not.EqualTo(GameTicker.AdminObserverPrototypeName));
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// Try to become an admin ghost
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await server.WaitAssertion(() => serverConsole.ExecuteCommand(player, "aghost"));
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@@ -235,7 +235,7 @@ public sealed partial class MindTests
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{
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Assert.That(player.AttachedEntity, Is.Not.EqualTo(ghost), "Player is still attached to the old ghost");
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Assert.That(entMan.HasComponent<GhostComponent>(player.AttachedEntity), "Player did not become a new ghost");
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Assert.That(entMan.GetComponent<MetaDataComponent>(player.AttachedEntity!.Value).EntityPrototype?.ID, Is.EqualTo("AdminObserver"));
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Assert.That(entMan.GetComponent<MetaDataComponent>(player.AttachedEntity!.Value).EntityPrototype?.ID, Is.EqualTo(GameTicker.AdminObserverPrototypeName));
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});
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var mindId = player.ContentData()?.Mind;
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@@ -1,7 +1,7 @@
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using System.Linq;
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using Content.IntegrationTests.Pair;
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using Content.Server.GameTicking;
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using Content.Server.Mind;
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using Content.Server.Players;
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using Content.Shared.Ghost;
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using Content.Shared.Mind;
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using Content.Shared.Players;
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@@ -78,7 +78,7 @@ public sealed partial class MindTests
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await pair.Server.WaitAssertion(() =>
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{
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var oldUid = player.AttachedEntity;
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ghostUid = entMan.SpawnEntity("MobObserver", MapCoordinates.Nullspace);
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ghostUid = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, MapCoordinates.Nullspace);
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mindId = mindSys.GetMind(player.UserId)!.Value;
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Assert.That(mindId, Is.Not.EqualTo(default(EntityUid)));
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mind = entMan.GetComponent<MindComponent>(mindId);
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