Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814)
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@@ -31,6 +31,9 @@ namespace Content.Server.GameTicking
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[ValidatePrototypeId<EntityPrototype>]
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public const string ObserverPrototypeName = "MobObserver";
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[ValidatePrototypeId<EntityPrototype>]
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public const string AdminObserverPrototypeName = "AdminObserver";
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/// <summary>
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/// How many players have joined the round through normal methods.
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/// Useful for game rules to look at. Doesn't count observers, people in lobby, etc.
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