Sound Effect For Emagged Borgs (#21451)
* Added sound effect for borg being emagged * attributions * license * patched for #21460 * Made the sound trigger on emag instead of role add * oops
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@@ -1,6 +1,7 @@
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using Content.Shared.Roles;
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using Content.Shared.Roles;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Audio;
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namespace Content.Shared.Silicons.Laws.Components;
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@@ -48,4 +49,12 @@ public sealed partial class EmagSiliconLawComponent : Component
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/// </summary>
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[DataField]
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public ProtoId<AntagPrototype>? AntagonistRole = "SubvertedSilicon";
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/// <summary>
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/// The sound that plays for the borg player
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/// to let them know they've been emagged
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/// </summary>
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[DataField]
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public SoundSpecifier EmaggedSound = new SoundPathSpecifier("/Audio/Ambience/Antag/emagged_borg.ogg");
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}
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