Telescreens and big flat screen TV (#8842)
* first pass wall tv * telescreen first pass * adds flat screen television * removed duplicate assets * code changes and construction graph start * Update lv stack to apc * completed graphs and fixed bb sizes * Proto update Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -0,0 +1,176 @@
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- type: constructionGraph
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id: WallmountTelescreen
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start: start
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graph:
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- node: start
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edges:
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- to: TelescreenFrame
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steps:
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- material: Steel
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amount: 2
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doAfter: 2
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- node: TelescreenFrame
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entity: WallmountTelescreenFrame
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edges:
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- to: Wired
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steps:
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- material: Cable
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amount: 5
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doAfter: 3
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: SheetSteel1
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amount: 2
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- !type:DeleteEntity {}
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steps:
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- tool: Welding
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doAfter: 2
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- node: Wired
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edges:
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- to: Screen
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steps:
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- tool: Screwing
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doAfter: 2
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- prototype: SurveillanceCameraMonitorCircuitboard
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name: surveillance camera monitor board
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icon:
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sprite: Objects/Misc/module.rsi
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state: cpuboard
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- to: TelescreenFrame
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completed:
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- !type:SpawnPrototype
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prototype: CableApcStack1
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amount: 5
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- !type:SpawnPrototype
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prototype: SurveillanceCameraMonitorCircuitboard
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amount: 1
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steps:
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- tool: Cutting
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doAfter: 2
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- node: Screen
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entity: WallmountTelescreenFrame
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edges:
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- to: Telescreen
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steps:
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- tool: Screwing
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doAfter: 2
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- material: Glass
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amount: 2
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doAfter: 2
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- to: Wired
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completed:
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- !type:SpawnPrototype
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prototype: SheetGlass1
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amount: 2
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steps:
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- tool: Prying
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doAfter: 2
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- node: Telescreen
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entity: WallmountTelescreen
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edges:
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- to: Screen
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steps:
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- tool: Screwing
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doAfter: 3
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# TVs
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- type: constructionGraph
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id: WallmountTelevision
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start: start
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graph:
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- node: start
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edges:
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- to: TelevisionFrame
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steps:
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- material: Steel
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amount: 2
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doAfter: 2
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- node: TelevisionFrame
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entity: WallmountTelevisionFrame
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edges:
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- to: Wired
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steps:
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- material: Cable
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amount: 5
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doAfter: 3
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: SheetSteel1
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amount: 2
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- !type:DeleteEntity {}
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steps:
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- tool: Welding
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doAfter: 2
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- node: Wired
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edges:
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- to: Screen
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steps:
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- tool: Screwing
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doAfter: 2
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- prototype: ComputerTelevisionCircuitboard
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name: television board
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icon:
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sprite: Objects/Misc/module.rsi
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state: cpuboard
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- to: TelevisionFrame
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completed:
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- !type:SpawnPrototype
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prototype: CableApcStack1
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amount: 5
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- !type:SpawnPrototype
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prototype: ComputerTelevisionCircuitboard
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amount: 1
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steps:
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- tool: Cutting
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doAfter: 2
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- node: Screen
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entity: WallmountTelevisionFrame
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edges:
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- to: Television
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steps:
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- tool: Screwing
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doAfter: 2
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- material: Glass
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amount: 2
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doAfter: 2
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- to: Wired
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completed:
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- !type:SpawnPrototype
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prototype: SheetGlass1
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amount: 2
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steps:
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- tool: Prying
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doAfter: 2
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- node: Television
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entity: WallmountTelevision
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edges:
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- to: Screen
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steps:
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- tool: Screwing
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doAfter: 3
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@@ -1,3 +1,4 @@
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# SURVEILLANCE
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- type: construction
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name: camera
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id: camera
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@@ -11,6 +12,20 @@
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state: camera
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objectType: Structure
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placementMode: SnapgridCenter
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- type: construction
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name: telescreen
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id: WallmountTelescreen
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graph: WallmountTelescreen
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startNode: start
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targetNode: Telescreen
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category: Utilities
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description: "A surveillance camera monitor for the wall."
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icon:
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sprite: Structures/Machines/computers.rsi
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state: telescreen
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objectType: Structure
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placementMode: SnapgridCenter
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# POWER
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- type: construction
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