Разное (#385)
* - add: Meatspike changes. * - fix: Fix socks. * - remove: No light status. * - tweak: Raptor tweak. * - fix: Fix exception. * - remove: Remove unsexed. * - tweak: Crossbow tweak. * - add: More meatspike. * - tweak: Nerf buff rune. * - tweak: No throwing during incorporeal. * - add: Incorporeal magic cooldown.
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@@ -11,3 +11,4 @@ comp-kitchen-spike-knife-needed = Вам нужен нож для этого.
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comp-kitchen-spike-remove-meat = Вы срезаете немного мяса с { $victim }.
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comp-kitchen-spike-remove-meat-last = Вы срезаете последний кусок мяса с { $victim }!
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comp-kitchen-spike-meat-name = мясо { $victim }
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comp-kitchen-spike-examine = На { CAPITALIZE($this) } висит туша { CAPITALIZE($victim) }.
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@@ -156,12 +156,6 @@
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description: Передатчик сигнала ХимМастера
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# WD
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- type: sourcePort
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id: LightStatus
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name: Статус светильника
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description: Этот порт вызывается всякий раз, когда меняется статус светильника
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defaultLinks: [ Toggle ]
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- type: sourcePort
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id: BodyScannerSender
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name: Сканер тела
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@@ -1,7 +1,7 @@
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- type: entity
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name: laser raptor
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id: MobLaserRaptor
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parent: SimpleMobBase
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parent: SimpleSpaceMobBase
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description: From the Viking age.
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components:
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- type: NpcFactionMember
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@@ -36,7 +36,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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100: Dead
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50: Dead
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- type: MovementSpeedModifier
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baseWalkSpeed: 2
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baseSprintSpeed: 5
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@@ -29,10 +29,10 @@
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visible: false
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- map: [ "underwearb" ] #White
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- map: [ "underweart" ] #White
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- map: ["jumpsuit"]
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- map: [ "enum.HumanoidVisualLayers.LFoot" ]
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- map: [ "enum.HumanoidVisualLayers.RFoot" ]
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- map: [ "socks" ] #White
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- map: ["jumpsuit"]
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- map: ["enum.HumanoidVisualLayers.LHand"]
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- map: ["enum.HumanoidVisualLayers.RHand"]
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- map: [ "gloves" ]
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@@ -74,8 +74,6 @@
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- map: [ "enum.HumanoidVisualLayers.LArm" ]
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- map: [ "enum.HumanoidVisualLayers.RLeg" ]
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- map: [ "enum.HumanoidVisualLayers.LLeg" ]
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- map: [ "underwearb" ] #White
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- map: [ "underweart" ] #White
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- shader: StencilClear
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sprite: Mobs/Species/Human/parts.rsi #PJB on stencil clear being on the left leg: "...this is 'fine'" -https://github.com/space-wizards/space-station-14/pull/12217#issuecomment-1291677115
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# its fine, but its still very stupid that it has to be done like this instead of allowing sprites to just directly insert a stencil clear.
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@@ -86,17 +84,14 @@
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sprite: Mobs/Customization/masking_helpers.rsi
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state: unisex_full
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visible: false
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- map: [ "jumpsuit" ]
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- map: [ "enum.HumanoidVisualLayers.LHand" ]
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- map: [ "enum.HumanoidVisualLayers.RHand" ]
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- map: [ "underwearb" ] #White
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- map: [ "underweart" ] #White
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- map: [ "enum.HumanoidVisualLayers.LFoot" ]
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- map: [ "enum.HumanoidVisualLayers.RFoot" ]
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- map: [ "socks" ] #White
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- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
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color: "#ffffff"
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sprite: Objects/Misc/handcuffs.rsi
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state: body-overlay-2
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visible: false
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- map: [ "jumpsuit" ]
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- map: [ "enum.HumanoidVisualLayers.LHand" ]
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- map: [ "enum.HumanoidVisualLayers.RHand" ]
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- map: [ "gloves" ]
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- map: [ "shoes" ]
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- map: [ "ears" ]
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@@ -115,6 +110,11 @@
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- map: [ "head" ]
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- map: [ "pocket1" ]
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- map: [ "pocket2" ]
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- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
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color: "#ffffff"
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sprite: Objects/Misc/handcuffs.rsi
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state: body-overlay-2
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visible: false
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- map: [ "clownedon" ] # Dynamically generated
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sprite: "Effects/creampie.rsi"
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state: "creampie_moth"
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@@ -40,7 +40,7 @@
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- type: RCDDeconstructable
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cost: 4
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delay: 2
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fx: EffectRCDDeconstruct2
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fx: EffectRCDDeconstruct2
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- type: Destructible
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thresholds:
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- trigger:
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@@ -72,7 +72,7 @@
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mode: SnapgridCenter
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snap:
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- Wallmount
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- type: entity
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name: light
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description: "A light fixture. Draws power and produces light when equipped with a light tube."
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@@ -100,9 +100,6 @@
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receiveFrequencyId: SmartLight
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- type: WirelessNetworkConnection
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range: 200
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- type: DeviceLinkSource
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ports:
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- LightStatus
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- type: DeviceLinkSink
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ports:
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- On
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@@ -294,9 +291,6 @@
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receiveFrequencyId: SmartLight
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- type: WirelessNetworkConnection
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range: 200
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- type: DeviceLinkSource
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ports:
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- LightStatus
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- type: Appearance
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- type: PoweredLightVisuals
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- type: DeviceLinkSink
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@@ -87,9 +87,6 @@
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receiveFrequencyId: SmartLight
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- type: WirelessNetworkConnection
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range: 200
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- type: DeviceLinkSource
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ports:
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- LightStatus
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- type: DeviceLinkSink
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ports:
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- On
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@@ -12,8 +12,8 @@
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southRotation: true
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steps:
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- material: Steel
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amount: 15
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doAfter: 2
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amount: 5
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doAfter: 5
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- node: MeatSpike
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entity: KitchenSpike
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edges:
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@@ -21,7 +21,7 @@
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completed:
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- !type:SpawnPrototype
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prototype: SheetSteel1
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amount: 15
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amount: 5
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steps:
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- tool: Screwing
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doAfter: 1
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doAfter: 5
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@@ -13,8 +13,6 @@
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femaleFirstNames: names_arachnid_first
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maleLastNames: names_arachnid_last
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femaleLastNames: names_arachnid_last
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sexes:
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- Unsexed
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- type: markingPoints
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id: MobArachnidMarkingLimits
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