Add door electronics access configuration menu (#17778)
* Add door electronics configuration menu * Use file-scoped namespaces Signed-off-by: c4llv07e <kseandi@gmail.com> * Open door electronics configuration menu only with network configurator Signed-off-by: c4llv07e <kseandi@gmail.com> * Doors will now try to move their AccessReaderComponent to their door electronics when the map is initialized Signed-off-by: c4llv07e <kseandi@gmail.com> * Make the access list in the id card computer a separate control Signed-off-by: c4llv07e <kseandi@gmail.com> * Fix merge conflict Signed-off-by: c4llv07e <kseandi@gmail.com> * Remove DoorElectronics tag Signed-off-by: c4llv07e <kseandi@gmail.com> * Integrate doors with #17927 Signed-off-by: c4llv07e <kseandi@gmail.com> * Move door electornics ui stuff to the right place Signed-off-by: c4llv07e <kseandi@gmail.com> * Some review fixes Signed-off-by: c4llv07e <kseandi@gmail.com> * More fixes Signed-off-by: c4llv07e <kseandi@gmail.com> * review fix Signed-off-by: c4llv07e <kseandi@gmail.com> * move all accesses from airlock prototypes to door electronics Signed-off-by: c4llv07e <kseandi@gmail.com> * rework door electronics config access list Signed-off-by: c4llv07e <kseandi@gmail.com> * Remove Linq from the door electronics user interface * [WIP] Add EntityWhitelist to the activatable ui component Signed-off-by: c4llv07e <kseandi@gmail.com> * Better interaction system Signed-off-by: c4llv07e <kseandi@gmail.com> * Refactor Signed-off-by: c4llv07e <kseandi@gmail.com> * Fix some door electronics not working without AccessReaderComponent Signed-off-by: c4llv07e <kseandi@gmail.com> * Move AccessReaderComponent update code to the AccessReaderSystem Signed-off-by: c4llv07e <kseandi@gmail.com> * Remove unnecesary newlines in the door access prototypes Signed-off-by: c4llv07e <kseandi@gmail.com> * Remove unused variables in access level control Signed-off-by: c4llv07e <kseandi@gmail.com> * Remove unnecessary method from the door electronics configuration menu Signed-off-by: c4llv07e <kseandi@gmail.com> * [WIP] change access type from string to ProtoId<AccessLevelPrototype> Signed-off-by: c4llv07e <kseandi@gmail.com> * Remove unused methods Signed-off-by: c4llv07e <kseandi@gmail.com> * Newline fix Signed-off-by: c4llv07e <kseandi@gmail.com> * Restored to a functional state Signed-off-by: c4llv07e <kseandi@gmail.com> * Fix access configurator not working with door electronics AccessReaderComponent Signed-off-by: c4llv07e <kseandi@gmail.com> * Replace all string access fields with ProtoId Signed-off-by: c4llv07e <kseandi@gmail.com> * move access level control initialization into Populate method Signed-off-by: c4llv07e <kseandi@gmail.com> * Review --------- Signed-off-by: c4llv07e <kseandi@gmail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -20,17 +20,17 @@ public sealed partial class AccessComponent : Component
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[AutoNetworkedField]
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public bool Enabled = true;
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[DataField(customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
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[DataField]
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[Access(typeof(SharedAccessSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
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[AutoNetworkedField]
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public HashSet<string> Tags = new();
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public HashSet<ProtoId<AccessLevelPrototype>> Tags = new();
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/// <summary>
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/// Access Groups. These are added to the tags during map init. After map init this will have no effect.
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/// </summary>
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[DataField(readOnly: true, customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessGroupPrototype>))]
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[DataField(readOnly: true)]
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[AutoNetworkedField]
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public HashSet<string> Groups = new();
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public HashSet<ProtoId<AccessGroupPrototype>> Groups = new();
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}
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/// <summary>
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@@ -47,9 +47,9 @@ public struct GetAdditionalAccessEvent
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}
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[ByRefEvent]
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public record struct GetAccessTagsEvent(HashSet<string> Tags, IPrototypeManager PrototypeManager)
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public record struct GetAccessTagsEvent(HashSet<ProtoId<AccessLevelPrototype>> Tags, IPrototypeManager PrototypeManager)
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{
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public void AddGroup(string group)
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public void AddGroup(ProtoId<AccessGroupPrototype> group)
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{
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if (!PrototypeManager.TryIndex<AccessGroupPrototype>(group, out var groupPrototype))
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return;
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@@ -25,9 +25,9 @@ public sealed partial class AccessOverriderComponent : Component
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[Serializable, NetSerializable]
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public sealed class WriteToTargetAccessReaderIdMessage : BoundUserInterfaceMessage
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{
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public readonly List<string> AccessList;
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public readonly List<ProtoId<AccessLevelPrototype>> AccessList;
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public WriteToTargetAccessReaderIdMessage(List<string> accessList)
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public WriteToTargetAccessReaderIdMessage(List<ProtoId<AccessLevelPrototype>> accessList)
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{
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AccessList = accessList;
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}
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@@ -48,15 +48,15 @@ public sealed partial class AccessOverriderComponent : Component
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public readonly string PrivilegedIdName;
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public readonly bool IsPrivilegedIdPresent;
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public readonly bool IsPrivilegedIdAuthorized;
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public readonly string[]? TargetAccessReaderIdAccessList;
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public readonly string[]? AllowedModifyAccessList;
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public readonly string[]? MissingPrivilegesList;
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public readonly ProtoId<AccessLevelPrototype>[]? TargetAccessReaderIdAccessList;
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public readonly ProtoId<AccessLevelPrototype>[]? AllowedModifyAccessList;
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public readonly ProtoId<AccessLevelPrototype>[]? MissingPrivilegesList;
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public AccessOverriderBoundUserInterfaceState(bool isPrivilegedIdPresent,
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bool isPrivilegedIdAuthorized,
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string[]? targetAccessReaderIdAccessList,
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string[]? allowedModifyAccessList,
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string[]? missingPrivilegesList,
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ProtoId<AccessLevelPrototype>[]? targetAccessReaderIdAccessList,
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ProtoId<AccessLevelPrototype>[]? allowedModifyAccessList,
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ProtoId<AccessLevelPrototype>[]? missingPrivilegesList,
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string privilegedIdName,
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string targetLabel,
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Color targetLabelColor)
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@@ -1,5 +1,6 @@
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using Content.Shared.StationRecords;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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@@ -23,15 +24,15 @@ public sealed partial class AccessReaderComponent : Component
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/// The set of tags that will automatically deny an allowed check, if any of them are present.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField(customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
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public HashSet<string> DenyTags = new();
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[DataField]
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public HashSet<ProtoId<AccessLevelPrototype>> DenyTags = new();
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/// <summary>
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/// List of access groups that grant access to this reader. Only a single matching group is required to gain access.
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/// A group matches if it is a subset of the set being checked against.
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/// </summary>
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[DataField("access")] [ViewVariables(VVAccess.ReadWrite)]
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public List<HashSet<string>> AccessLists = new();
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public List<HashSet<ProtoId<AccessLevelPrototype>>> AccessLists = new();
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/// <summary>
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/// A list of <see cref="StationRecordKey"/>s that grant access. Only a single matching key is required to gain
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@@ -88,9 +89,9 @@ public sealed class AccessReaderComponentState : ComponentState
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{
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public bool Enabled;
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public HashSet<string> DenyTags;
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public HashSet<ProtoId<AccessLevelPrototype>> DenyTags;
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public List<HashSet<string>> AccessLists;
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public List<HashSet<ProtoId<AccessLevelPrototype>>> AccessLists;
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public List<(NetEntity, uint)> AccessKeys;
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@@ -98,7 +99,7 @@ public sealed class AccessReaderComponentState : ComponentState
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public int AccessLogLimit;
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public AccessReaderComponentState(bool enabled, HashSet<string> denyTags, List<HashSet<string>> accessLists, List<(NetEntity, uint)> accessKeys, Queue<AccessRecord> accessLog, int accessLogLimit)
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public AccessReaderComponentState(bool enabled, HashSet<ProtoId<AccessLevelPrototype>> denyTags, List<HashSet<ProtoId<AccessLevelPrototype>>> accessLists, List<(NetEntity, uint)> accessKeys, Queue<AccessRecord> accessLog, int accessLogLimit)
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{
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Enabled = enabled;
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DenyTags = denyTags;
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@@ -108,3 +109,10 @@ public sealed class AccessReaderComponentState : ComponentState
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AccessLogLimit = accessLogLimit;
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}
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}
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public sealed class AccessReaderConfigurationChangedEvent : EntityEventArgs
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{
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public AccessReaderConfigurationChangedEvent()
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{
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}
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}
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@@ -3,6 +3,8 @@ using Content.Shared.Containers.ItemSlots;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Access.Components;
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@@ -27,10 +29,10 @@ public sealed partial class IdCardConsoleComponent : Component
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{
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public readonly string FullName;
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public readonly string JobTitle;
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public readonly List<string> AccessList;
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public readonly string JobPrototype;
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public readonly List<ProtoId<AccessLevelPrototype>> AccessList;
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public readonly ProtoId<AccessLevelPrototype> JobPrototype;
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public WriteToTargetIdMessage(string fullName, string jobTitle, List<string> accessList, string jobPrototype)
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public WriteToTargetIdMessage(string fullName, string jobTitle, List<ProtoId<AccessLevelPrototype>> accessList, ProtoId<AccessLevelPrototype> jobPrototype)
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{
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FullName = fullName;
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JobTitle = jobTitle;
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@@ -86,18 +88,18 @@ public sealed partial class IdCardConsoleComponent : Component
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public readonly string TargetIdName;
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public readonly string? TargetIdFullName;
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public readonly string? TargetIdJobTitle;
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public readonly string[]? TargetIdAccessList;
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public readonly string[]? AllowedModifyAccessList;
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public readonly string TargetIdJobPrototype;
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public readonly List<ProtoId<AccessLevelPrototype>>? TargetIdAccessList;
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public readonly List<ProtoId<AccessLevelPrototype>>? AllowedModifyAccessList;
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public readonly ProtoId<AccessLevelPrototype> TargetIdJobPrototype;
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public IdCardConsoleBoundUserInterfaceState(bool isPrivilegedIdPresent,
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bool isPrivilegedIdAuthorized,
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bool isTargetIdPresent,
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string? targetIdFullName,
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string? targetIdJobTitle,
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string[]? targetIdAccessList,
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string[]? allowedModifyAccessList,
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string targetIdJobPrototype,
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List<ProtoId<AccessLevelPrototype>>? targetIdAccessList,
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List<ProtoId<AccessLevelPrototype>>? allowedModifyAccessList,
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ProtoId<AccessLevelPrototype> targetIdJobPrototype,
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string privilegedIdName,
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string targetIdName)
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{
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