Nuke gridtilelookup (#6030)
This commit is contained in:
@@ -9,7 +9,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
{
|
||||
public partial class AtmosphereSystem
|
||||
{
|
||||
[Dependency] private readonly GridTileLookupSystem _gridtileLookupSystem = default!;
|
||||
[Dependency] private readonly IEntityLookup _lookup = default!;
|
||||
|
||||
private void ProcessHotspot(GridAtmosphereComponent gridAtmosphere, TileAtmosphere tile)
|
||||
{
|
||||
@@ -142,7 +142,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
|
||||
var fireEvent = new TileFireEvent(tile.Hotspot.Temperature, tile.Hotspot.Volume);
|
||||
|
||||
foreach (var entity in _gridtileLookupSystem.GetEntitiesIntersecting(tile.GridIndex, tile.GridIndices))
|
||||
foreach (var entity in _lookup.GetEntitiesIntersecting(tile.GridIndex, tile.GridIndices))
|
||||
{
|
||||
RaiseLocalEvent(entity, fireEvent, false);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user