Injector sprite fix (#9011)

This commit is contained in:
Leon Friedrich
2022-07-09 21:59:39 +12:00
committed by GitHub
parent 029924e163
commit 65408f63d4
5 changed files with 28 additions and 11 deletions

View File

@@ -158,8 +158,9 @@
layers:
- state: pipeHalf
sprite: Structures/Piping/Atmospherics/pipe.rsi
map: [ "enum.PipeVisualLayers.Pipe", "enum.SubfloorLayers.FirstLayer" ]
map: [ "enum.PipeVisualLayers.Pipe" ]
- state: injector
map: [ "enum.SubfloorLayers.FirstLayer" ]
- state: injector-unshaded
shader: unshaded
map: [ "unshaded" ]
@@ -177,6 +178,10 @@
- type: Construction
graph: GasUnary
node: outletinjector
- type: SubFloorHide
visibleLayers:
- enum.SubfloorLayers.FirstLayer
- unshaded
- type: entity
parent: BaseMachinePowered