Injector sprite fix (#9011)
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@@ -158,8 +158,9 @@
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layers:
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- state: pipeHalf
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sprite: Structures/Piping/Atmospherics/pipe.rsi
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map: [ "enum.PipeVisualLayers.Pipe", "enum.SubfloorLayers.FirstLayer" ]
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map: [ "enum.PipeVisualLayers.Pipe" ]
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- state: injector
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map: [ "enum.SubfloorLayers.FirstLayer" ]
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- state: injector-unshaded
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shader: unshaded
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map: [ "unshaded" ]
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@@ -177,6 +178,10 @@
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- type: Construction
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graph: GasUnary
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node: outletinjector
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- type: SubFloorHide
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visibleLayers:
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- enum.SubfloorLayers.FirstLayer
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- unshaded
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- type: entity
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parent: BaseMachinePowered
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