ChemicalInjectionProjectileComponent (#2657)
Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
@@ -1,4 +1,4 @@
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- type: entity
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- type: entity
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id: ShellShotgunBase
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name: shell (.50)
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parent: BaseItem
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@@ -87,3 +87,15 @@
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- type: Ammo
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projectile: PelletShotgun
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projectilesFired: 6
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- type: entity
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id: ShellTranquilizer
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name: shell (.50 tranquilizer)
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parent: ShellShotgunBase
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell_practice.rsi
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- type: Ammo
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projectile: PelletShotgunTranquilizer
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projectilesFired: 1
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ammoSpread: 0
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@@ -1,4 +1,4 @@
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- type: entity
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- type: entity
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id: PelletShotgunSlug
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name: pellet (.50 slug)
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abstract: true
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@@ -76,3 +76,24 @@
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- type: Projectile
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damages:
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Blunt: 1
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- type: entity
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id: PelletShotgunTranquilizer
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name: pellet (.50 tranquilizer)
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abstract: true
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parent: BulletBasePractice
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/buckshot.rsi
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state: base
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- type: Projectile
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damages:
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Blunt: 1
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- type: SolutionContainer
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maxVol: 10
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contents:
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reagents:
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- ReagentId: chem.H2O
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Quantity: 10
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caps: RemoveFrom
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- type: ChemicalInjectionProjectile
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