Make artifacts support saving (#14784)
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@@ -1,5 +1,6 @@
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using Content.Shared.Xenoarchaeology.XenoArtifacts;
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using Robust.Shared.Serialization.TypeSerializers.Implementations;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Xenoarchaeology.XenoArtifacts;
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@@ -7,16 +8,16 @@ namespace Content.Server.Xenoarchaeology.XenoArtifacts;
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public sealed class ArtifactComponent : Component
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{
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/// <summary>
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/// The artifact's node tree.
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/// Every node contained in the tree
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/// </summary>
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[ViewVariables]
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public ArtifactTree? NodeTree;
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[DataField("nodeTree"), ViewVariables]
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public List<ArtifactNode> NodeTree = new();
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/// <summary>
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/// The current node the artifact is on.
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/// </summary>
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[ViewVariables]
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public ArtifactNode? CurrentNode;
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[DataField("currentNodeId"), ViewVariables]
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public int? CurrentNodeId;
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#region Node Tree Gen
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/// <summary>
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@@ -35,21 +36,20 @@ public sealed class ArtifactComponent : Component
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/// <summary>
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/// Cooldown time between artifact activations (in seconds).
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/// </summary>
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[DataField("timer", customTypeSerializer: typeof(TimespanSerializer))]
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("timer"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan CooldownTime = TimeSpan.FromSeconds(5);
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/// <summary>
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/// Is this artifact under some suppression device?
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/// f true, will ignore all trigger activations attempts.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("isSuppressed"), ViewVariables(VVAccess.ReadWrite)]
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public bool IsSuppressed;
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/// <summary>
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/// The last time the artifact was activated.
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/// </summary>
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[DataField("lastActivationTime", customTypeSerializer: typeof(TimespanSerializer))]
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[DataField("lastActivationTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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public TimeSpan LastActivationTime;
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/// <summary>
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@@ -72,25 +72,6 @@ public sealed class ArtifactComponent : Component
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public float PointDangerMultiplier = 1.35f;
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}
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/// <summary>
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/// A tree of nodes.
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/// </summary>
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[DataDefinition]
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public sealed class ArtifactTree
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{
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/// <summary>
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/// The first node of the tree
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/// </summary>
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[ViewVariables]
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public ArtifactNode StartNode = default!;
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/// <summary>
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/// Every node contained in the tree
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/// </summary>
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[ViewVariables]
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public readonly List<ArtifactNode> AllNodes = new();
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}
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/// <summary>
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/// A single "node" of an artifact that contains various data about it.
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/// </summary>
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@@ -98,51 +79,51 @@ public sealed class ArtifactTree
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public sealed class ArtifactNode : ICloneable
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{
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/// <summary>
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/// A numeric id corresponding to each node. used for display purposes
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/// A numeric id corresponding to each node.
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/// </summary>
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[ViewVariables]
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[DataField("id"), ViewVariables]
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public int Id;
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/// <summary>
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/// how "deep" into the node tree. used for generation and price/value calculations
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/// </summary>
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[ViewVariables]
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public int Depth = 0;
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[DataField("depth"), ViewVariables]
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public int Depth;
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/// <summary>
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/// A list of surrounding nodes. Used for tree traversal
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/// </summary>
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[ViewVariables]
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public List<ArtifactNode> Edges = new();
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[DataField("edges"), ViewVariables]
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public HashSet<int> Edges = new();
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/// <summary>
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/// Whether or not the node has been entered
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Discovered = false;
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[DataField("discovered"), ViewVariables(VVAccess.ReadWrite)]
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public bool Discovered;
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/// <summary>
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/// The trigger for the node
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/// </summary>
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[ViewVariables]
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public ArtifactTriggerPrototype Trigger = default!;
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[DataField("trigger", customTypeSerializer: typeof(PrototypeIdSerializer<ArtifactTriggerPrototype>), required: true), ViewVariables]
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public string Trigger = default!;
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/// <summary>
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/// Whether or not the node has been triggered
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Triggered = false;
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[DataField("triggered"), ViewVariables(VVAccess.ReadWrite)]
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public bool Triggered;
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/// <summary>
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/// The effect when the node is activated
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/// </summary>
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[ViewVariables]
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public ArtifactEffectPrototype Effect = default!;
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[DataField("effect", customTypeSerializer: typeof(PrototypeIdSerializer<ArtifactEffectPrototype>), required: true), ViewVariables]
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public string Effect = default!;
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/// <summary>
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/// Used for storing cumulative information about nodes
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/// </summary>
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[ViewVariables]
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[DataField("nodeData"), ViewVariables]
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public Dictionary<string, object> NodeData = new();
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public object Clone()
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