Activate with an EventArg object for a parameter
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@@ -302,9 +302,9 @@ namespace Content.Server.GameObjects
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}
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/// <inheritdoc />
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void IActivate.Activate(IEntity user)
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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((IUse) this).UseEntity(new UseEntityEventArgs { User = user });
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((IUse) this).UseEntity(new UseEntityEventArgs { User = eventArgs.User });
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}
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private void _ensureInitialCalculated()
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