Merge branch 'master' of https://github.com/space-wizards/space-station-14
This commit is contained in:
@@ -2,8 +2,10 @@ using System;
|
||||
using Robust.Server.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Items.Storage.Fill
|
||||
{
|
||||
@@ -19,7 +21,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
|
||||
void IMapInit.MapInit()
|
||||
{
|
||||
var storage = Owner.GetComponent<IStorageComponent>();
|
||||
var random = new Random(DateTime.Now.GetHashCode() ^ Owner.Uid.GetHashCode());
|
||||
var random = IoCManager.Resolve<IRobustRandom>();
|
||||
|
||||
void Spawn(string prototype)
|
||||
{
|
||||
|
||||
@@ -2,8 +2,10 @@ using System;
|
||||
using Robust.Server.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Items.Storage.Fill
|
||||
{
|
||||
@@ -19,7 +21,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
|
||||
void IMapInit.MapInit()
|
||||
{
|
||||
var storage = Owner.GetComponent<IStorageComponent>();
|
||||
var random = new Random(DateTime.Now.GetHashCode() ^ Owner.Uid.GetHashCode());
|
||||
var random = IoCManager.Resolve<IRobustRandom>();
|
||||
|
||||
void Spawn(string prototype)
|
||||
{
|
||||
|
||||
@@ -7,7 +7,10 @@ using Robust.Server.GameObjects;
|
||||
using Robust.Server.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Server.GameObjects
|
||||
@@ -20,6 +23,10 @@ namespace Content.Server.GameObjects
|
||||
public override uint? NetID => ContentNetIDs.ITEM;
|
||||
public override Type StateType => typeof(ItemComponentState);
|
||||
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IRobustRandom _robustRandom;
|
||||
#pragma warning restore 649
|
||||
|
||||
private string _equippedPrefix;
|
||||
|
||||
public string EquippedPrefix
|
||||
@@ -115,7 +122,7 @@ namespace Content.Server.GameObjects
|
||||
float RandomOffset()
|
||||
{
|
||||
var size = 15.0F;
|
||||
return (new Random().NextFloat() * size) - size / 2;
|
||||
return (_robustRandom.NextFloat() * size) - size / 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user