Holy crap auth works (#2099)
* Holy crap auth works * Fix some usages of UserID instead of UserName * Refactor preferences. They be non-async now. Also faster. * Rename DbContext. * Guest username assignment. * Fix saving of profiles. * Don't store data for guests. * Fix generating invalid random colors. * Don't allow dumb garbage for char preferences. * Bans. * Lol forgot to fill out the command description. * Connection log. * Rename all the tables and columns to be snake_case. * Re-do migrations. * Fixing tests and warnings. * Update submodule
This commit is contained in:
committed by
GitHub
parent
8a33e0a9bd
commit
66c8a68891
@@ -37,7 +37,7 @@ namespace Content.IntegrationTests.Tests
|
||||
playerEnt = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
|
||||
visitEnt = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
|
||||
|
||||
mind = new Mind(player.SessionId);
|
||||
mind = new Mind(player.UserId);
|
||||
player.ContentData().Mind = mind;
|
||||
|
||||
mind.TransferTo(playerEnt);
|
||||
@@ -81,7 +81,7 @@ namespace Content.IntegrationTests.Tests
|
||||
|
||||
playerEnt = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
|
||||
|
||||
mind = new Mind(player.SessionId);
|
||||
mind = new Mind(player.UserId);
|
||||
player.ContentData().Mind = mind;
|
||||
|
||||
mind.TransferTo(playerEnt);
|
||||
@@ -130,7 +130,7 @@ namespace Content.IntegrationTests.Tests
|
||||
|
||||
playerEnt = entMgr.SpawnEntity(null, grid.ToCoordinates());
|
||||
|
||||
mind = new Mind(player.SessionId);
|
||||
mind = new Mind(player.UserId);
|
||||
player.ContentData().Mind = mind;
|
||||
|
||||
mind.TransferTo(playerEnt);
|
||||
|
||||
Reference in New Issue
Block a user