Add support for true randomized characters (#14918)
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@@ -1300,6 +1300,18 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<bool> ICNameCase =
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CVarDef.Create("ic.name_case", true, CVar.SERVER | CVar.REPLICATED);
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/// <summary>
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/// Whether or not players' characters are randomly generated rather than using their selected characters in the creator.
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/// </summary>
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public static readonly CVarDef<bool> ICRandomCharacters =
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CVarDef.Create("ic.random_characters", false, CVar.SERVER);
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/// <summary>
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/// A weighted random prototype used to determine the species selected for random characters.
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/// </summary>
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public static readonly CVarDef<string> ICRandomSpeciesWeights =
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CVarDef.Create("ic.random_species_weights", "SpeciesWeights", CVar.SERVER);
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/*
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* Salvage
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*/
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