The Wait Is Over. (#49)

* Move submodule to Godot

* Update submodule AGAIN.

* Update project files.

* Remove WearableAnimatedSprite from prototypes.

* Remove content repo resource copier.

* Update submodule.

* Fix resource handling.

* Content.Client compiles by commenting out hands GUI.

* Update submodule.

* Fix prototype textures and update submodule.

* Update Submodule.

* Update submodule SOME MORE!

* Random WiP shit I guess

* Make omnisharp not choke on buildchecker.

* Update submodule.

* Highly WiP broken HandsGui code.

* Ok maybe let's not insult omnisharp.

* Fix annoying Omnisharp warning.

* Update submodule.

* Update submodule.

* Hey I forgot to push this but it didn't conflict!

* Fix hands GUI on godot.

* Update submodule.

* Obligatory submodule update.

* Work on exports.

* Work on exports.

* Update submodule.

* Update submodule.

* Fix dumb case mismatch between content and engine

* work pls.

* This maybe.

* Now!

* Update submodule.

* update submodule.

* Some WiP work on exporting aaah.

* OK READY FOR THE BUILDS SERVER.

* Probably should've made those commits in a different order.

* DO THE THING

* update submodule.

* Updates for effects system.

* Update submodule.

* Make file/line numbers show up on Windows Godot.

* Set submodule to master.
This commit is contained in:
Pieter-Jan Briers
2018-04-07 15:31:38 +02:00
committed by GitHub
parent 128728bfcb
commit 6704245a41
46 changed files with 579 additions and 668 deletions

View File

@@ -6,10 +6,10 @@
- type: Clickable
- type: Sprite
sprites:
- shoes
- Items/shoes.png
- type: Icon
icon: shoes
icon: Items/shoes.png
- type: Damageable
resistanceset: Standard

View File

@@ -3,21 +3,19 @@
id: ShoesItem
name: Shoes
components:
- type: WearableAnimatedSprite
sprite: player_shoes
notWornSprite: shoes
- type: Sprite
sprite: Items/shoes.png
- type: Icon
icon: shoes
icon: Items/shoes.png
- type: entity
parent: BaseItem
id: JanitorUniformItem
name: Janitor Jumpsuit
components:
- type: WearableAnimatedSprite
sprite: player_jumpsuit_gray
notWornSprite: janitorsuit
- type: Sprite
sprite: Items/janitorsuit.png
- type: Icon
icon: janitorsuit
icon: Items/janitorsuit.png

View File

@@ -7,13 +7,14 @@
- type: Sprite
drawdepth: FloorPlaceable
sprites:
- door_ew
- door_ewo
- Objects/door_ew.png
- Objects/door_ewo.png
- type: Icon
icon: door_ew
icon: Objects/door_ew.png
- type: BoundingBox
aabb: "1,-0.75,2,0.75"
sizeX: 1.9
offsetY: 1.5
- type: Collidable

View File

@@ -3,21 +3,19 @@
parent: BaseItem
id: LaserItem
components:
- type: WearableAnimatedSprite
notWornSprite: gun
sprite: gun
- type: Sprite
sprite: Objects/gun.png
- type: Icon
icon: gun
icon: Objects/gun.png
- type: HitscanWeapon
- type: entity
name: GUN
parent: BaseItem
id: GUNITEM
components:
- type: WearableAnimatedSprite
notWornSprite: projectileweapon
sprite: projectileweapon
- type: Sprite
sprite: Objects/projectileweapon.png
- type: Icon
icon: gun
- type: ProjectileWeapon
icon: Objects/projectileweapon.png
- type: ProjectileWeapon

View File

@@ -14,44 +14,40 @@
parent: BaseItem
id: RedToolboxItem
components:
- type: WearableAnimatedSprite
notWornSprite: toolbox_r
sprite: player_toolbox
- type: Sprite
sprite: Items/toolbox_r.png
- type: Icon
icon: toolbox_r
icon: Items/toolbox_r.png
- type: entity
name: "Mechanical Toolbox With Handle"
parent: BaseItem
id: BlueToolboxItem
components:
- type: WearableAnimatedSprite
notWornSprite: toolbox_b
sprite: player_toolbox
- type: Sprite
sprite: Items/toolbox_b.png
- type: Icon
icon: toolbox_b
icon: Items/toolbox_b.png
- type: entity
name: "Electrical Toolbox With Handle"
parent: BaseItem
id: YellowToolboxItem
components:
- type: WearableAnimatedSprite
notWornSprite: toolbox_y
sprite: player_toolbox
- type: Sprite
sprite: Items/toolbox_y.png
- type: Icon
icon: toolbox_y
icon: Items/toolbox_y.png
- type: entity
name: "Extra-Grip™ Mop"
parent: BaseItem
id: MopItem
components:
- type: WearableAnimatedSprite
notWornSprite: mop
sprite: player_mop
- type: Sprite
sprite: Items/mop.png
- type: Icon
sprite: mop
icon: Items/mop.png
#handheld lights
- type: entity
@@ -59,9 +55,8 @@
parent: BaseItem
id: FlashlightLantern
components:
- type: WearableAnimatedSprite
notWornSprite: Flashlight
sprite: player_Flashlight
- type: Sprite
sprite: Items/Flashlight.png
- type: Icon
icon: Flashlight
- type: PointLight
icon: Items/Flashlight.png
- type: PointLight

View File

@@ -9,9 +9,9 @@
drawdepth: FloorPlaceable
color: Red
sprites:
- eightdirwire
- Objects/eightdirwire.png
- type: Icon
icon: eightdirwire
icon: Objects/eightdirwire.png
- type: PowerTransfer
snap:
@@ -35,11 +35,11 @@
- type: Sprite
drawdepth: FloorPlaceable
sprites:
- generator
- Objects/generator.png
- type: Icon
icon: generator
icon: Objects/generator.png
- type: PowerGenerator
- type: entity
id: WPPnobattery
name: WPPnobattery
@@ -50,9 +50,9 @@
- type: Sprite
drawdepth: FloorPlaceable
sprites:
- provider
- Objects/provider.png
- type: Icon
icon: provider
icon: Objects/provider.png
- type: PowerProvider
Range: 5
Priority: Provider
@@ -67,8 +67,8 @@
Charge: 1000
ChargeRate: 200
ChargePowernet: false
- type: entity
id: SMES
name: SMES
@@ -79,9 +79,9 @@
- type: Sprite
drawdepth: FloorPlaceable
sprites:
- storage
- Objects/storage.png
- type: Icon
icon: storage
icon: Objects/storage.png
- type: PowerStorage
Capacity: 3000
Charge: 1000
@@ -99,9 +99,9 @@
- type: Sprite
drawdepth: FloorPlaceable
sprites:
- wiredmachine
- Objects/wiredmachine.png
- type: Icon
icon: wiredmachine
icon: Objects/wiredmachine.png
- type: PowerDevice
Drawtype: Node
Load: 100
@@ -117,10 +117,10 @@
- type: Sprite
drawdepth: FloorPlaceable
sprites:
- wirelessmachine
- Objects/wirelessmachine.png
- type: Icon
icon: wirelessmachine
icon: Objects/wirelessmachine.png
- type: PowerDevice
Drawtype: Both
Load: 200
Priority: Low
Priority: Low

View File

@@ -5,10 +5,9 @@
- type: Transform
- type: Sprite
drawdepth: FloorPlaceable
sprites:
- projectilebullet
sprite: Objects/projectilebullet.png
- type: Icon
icon: projectilebullet
icon: Objects/projectilebullet.png
- type: BoundingBox
- type: Physics
edgeslide: false

View File

@@ -4,24 +4,22 @@
id: Wirecutter
components:
- type: Wirecutter
- type: WearableAnimatedSprite
notWornSprite: wirecutter
sprite: wirecutter
- type: Sprite
sprite: Objects/wirecutter.png
- type: Icon
icon: wirecutter
icon: Objects/wirecutter.png
- type: MeleeWeapon
- type: entity
name: Screwdriver
parent: BaseItem
id: Screwdriver
components:
- type: Screwdriver
- type: WearableAnimatedSprite
notWornSprite: screwdriver
sprite: screwdriver
- type: Sprite
sprite: Objects/screwdriver.png
- type: Icon
icon: screwdriver
icon: Objects/screwdriver.png
- type: MeleeWeapon
- type: entity
@@ -30,11 +28,10 @@
id: Welder
components:
- type: Welder
- type: WearableAnimatedSprite
notWornSprite: welder
sprite: welder
- type: Sprite
sprite: Objects/welder.png
- type: Icon
icon: welder
icon: Objects/welder.png
- type: MeleeWeapon
- type: entity
@@ -43,34 +40,31 @@
id: Wrench
components:
- type: Wrench
- type: WearableAnimatedSprite
notWornSprite: wrench
sprite: wrench
- type: Sprite
sprite: Objects/wrench.png
- type: Icon
icon: wrench
icon: Objects/wrench.png
- type: MeleeWeapon
- type: entity
name: Crowbar
parent: BaseItem
id: Crowbar
components:
- type: Crowbar
- type: WearableAnimatedSprite
notWornSprite: crowbar
sprite: crowbar
- type: Sprite
sprite: Objects/crowbar.png
- type: Icon
icon: crowbar
icon: Objects/crowbar.png
- type: MeleeWeapon
- type: entity
name: Multitool
parent: BaseItem
id: Multitool
components:
- type: Multitool
- type: WearableAnimatedSprite
notWornSprite: multitool
sprite: multitool
- type: Sprite
sprite: Objects/multitool.png
- type: Icon
icon: multitool
icon: Objects/multitool.png

View File

@@ -5,9 +5,8 @@
- type: Transform
- type: Clickable
- type: Sprite
sprites:
- medkit_r
sprite: Items/medkit_r.png
- type: Icon
icon: medkit_r
icon: Items/medkit_r.png