Implanters and Subdermal Implants (#11840)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
keronshb
2022-11-20 01:49:37 -05:00
committed by GitHub
parent a5dff7eee7
commit 671324bef8
48 changed files with 1633 additions and 79 deletions

View File

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using Content.Client.Implants.UI;
using Content.Client.Items;
using Content.Shared.Implants;
using Content.Shared.Implants.Components;
using Robust.Shared.GameStates;
namespace Content.Client.Implants;
public sealed class ImplanterSystem : SharedImplanterSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ImplanterComponent, ComponentHandleState>(OnHandleImplanterState);
SubscribeLocalEvent<ImplanterComponent, ItemStatusCollectMessage>(OnItemImplanterStatus);
}
private void OnHandleImplanterState(EntityUid uid, ImplanterComponent component, ref ComponentHandleState args)
{
if (args.Current is not ImplanterComponentState state)
return;
component.CurrentMode = state.CurrentMode;
component.ImplantOnly = state.ImplantOnly;
component.UiUpdateNeeded = true;
}
private void OnItemImplanterStatus(EntityUid uid, ImplanterComponent component, ItemStatusCollectMessage args)
{
args.Controls.Add(new ImplanterStatusControl(component));
}
}