Add power selling price (#11395)
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@@ -29,6 +29,13 @@ namespace Content.Server.Power.Components
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/// </summary>
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[ViewVariables] public bool IsFullyCharged => MathHelper.CloseToPercent(CurrentCharge, MaxCharge);
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/// <summary>
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/// The price per one joule. Default is 1 credit for 10kJ.
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/// </summary>
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[DataField("pricePerJoule")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float PricePerJoule = 0.0001f;
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/// <summary>
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/// If sufficient charge is avaiable on the battery, use it. Otherwise, don't.
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/// </summary>
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@@ -1,3 +1,4 @@
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using Content.Server.Cargo.Systems;
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using Content.Server.Power.Components;
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using Content.Shared.Examine;
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using JetBrains.Annotations;
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@@ -12,6 +13,7 @@ namespace Content.Server.Power.EntitySystems
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base.Initialize();
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SubscribeLocalEvent<ExaminableBatteryComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<BatteryComponent, PriceCalculationEvent>(CalculateBatteryPrice);
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SubscribeLocalEvent<NetworkBatteryPreSync>(PreSync);
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SubscribeLocalEvent<NetworkBatteryPostSync>(PostSync);
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@@ -64,5 +66,13 @@ namespace Content.Server.Power.EntitySystems
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batt.CurrentCharge += comp.AutoRechargeRate * frameTime;
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}
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}
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/// <summary>
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/// Gets the price for the power contained in an entity's battery.
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/// </summary>
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private void CalculateBatteryPrice(EntityUid uid, BatteryComponent component, ref PriceCalculationEvent args)
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{
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args.Price += component.CurrentCharge * component.PricePerJoule;
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}
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}
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}
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