Bump projectile speed (#13387)
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@@ -90,7 +90,7 @@ public class GunComponent : Component
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/// How fast the projectile moves.
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/// How fast the projectile moves.
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/// </summary>
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("projectileSpeed")]
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[ViewVariables(VVAccess.ReadWrite), DataField("projectileSpeed")]
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public float ProjectileSpeed = 20f;
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public float ProjectileSpeed = 25f;
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/// <summary>
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/// <summary>
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/// When the gun is next available to be shot.
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/// When the gun is next available to be shot.
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