Split entity lookups from entity manager (#3747)
* Split entity lookups from entity manager * IoC instead * IoC refactor * Fix bad resolve * Remove EntityManager EntityLookup * Update submodule Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -116,7 +116,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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PuddleComponent? puddle = null;
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var spilt = false;
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var spillEntities = entityManager.GetEntitiesIntersecting(mapGrid.ParentMapId, spillGridCoords.Position).ToArray();
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var spillEntities = IoCManager.Resolve<IEntityLookup>().GetEntitiesIntersecting(mapGrid.ParentMapId, spillGridCoords.Position).ToArray();
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foreach (var spillEntity in spillEntities)
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{
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if (spillEntity.TryGetComponent(out ISolutionInteractionsComponent? solutionContainerComponent) &&
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