Fix deconstructing walls creating an atmos void.

This caused a lot of high pressure movements.
This commit is contained in:
Víctor Aguilera Puerto
2020-08-15 16:36:51 +02:00
parent 898e278266
commit 67fbdb96b3
4 changed files with 31 additions and 23 deletions

View File

@@ -40,6 +40,11 @@ namespace Content.Server.Atmos
/// <param name="indices"></param>
void Invalidate(MapIndices indices);
/// <summary>
/// Attempts to fix a sudden vacuum by creating gas.
/// </summary>
void FixVacuum(MapIndices indices);
/// <summary>
/// Adds an active tile so it becomes processed every update until it becomes inactive.
/// Also makes the tile excited.