criminal records revival (#22510)
This commit is contained in:
@@ -1,5 +1,6 @@
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using System.Linq;
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using Content.Server.Station.Systems;
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using Content.Server.StationRecords.Components;
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using Content.Shared.StationRecords;
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using Robust.Server.GameObjects;
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@@ -7,126 +8,78 @@ namespace Content.Server.StationRecords.Systems;
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public sealed class GeneralStationRecordConsoleSystem : EntitySystem
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{
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[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
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[Dependency] private readonly StationSystem _stationSystem = default!;
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[Dependency] private readonly StationRecordsSystem _stationRecordsSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly StationSystem _station = default!;
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[Dependency] private readonly StationRecordsSystem _stationRecords = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<GeneralStationRecordConsoleComponent, BoundUIOpenedEvent>(UpdateUserInterface);
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SubscribeLocalEvent<GeneralStationRecordConsoleComponent, SelectGeneralStationRecord>(OnKeySelected);
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SubscribeLocalEvent<GeneralStationRecordConsoleComponent, GeneralStationRecordsFilterMsg>(OnFiltersChanged);
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SubscribeLocalEvent<GeneralStationRecordConsoleComponent, RecordModifiedEvent>(UpdateUserInterface);
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SubscribeLocalEvent<GeneralStationRecordConsoleComponent, AfterGeneralRecordCreatedEvent>(UpdateUserInterface);
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SubscribeLocalEvent<GeneralStationRecordConsoleComponent, RecordRemovedEvent>(UpdateUserInterface);
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}
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private void UpdateUserInterface<T>(EntityUid uid, GeneralStationRecordConsoleComponent component, T ev)
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{
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UpdateUserInterface(uid, component);
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}
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private void OnKeySelected(EntityUid uid, GeneralStationRecordConsoleComponent component,
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SelectGeneralStationRecord msg)
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{
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component.ActiveKey = msg.SelectedKey;
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UpdateUserInterface(uid, component);
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}
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private void OnFiltersChanged(EntityUid uid,
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GeneralStationRecordConsoleComponent component, GeneralStationRecordsFilterMsg msg)
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{
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if (component.Filter == null ||
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component.Filter.Type != msg.Type || component.Filter.Value != msg.Value)
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Subs.BuiEvents<GeneralStationRecordConsoleComponent>(GeneralStationRecordConsoleKey.Key, subs =>
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{
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component.Filter = new GeneralStationRecordsFilter(msg.Type, msg.Value);
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UpdateUserInterface(uid, component);
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subs.Event<BoundUIOpenedEvent>(UpdateUserInterface);
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subs.Event<SelectStationRecord>(OnKeySelected);
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subs.Event<SetStationRecordFilter>(OnFiltersChanged);
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});
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}
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private void UpdateUserInterface<T>(Entity<GeneralStationRecordConsoleComponent> ent, ref T args)
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{
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UpdateUserInterface(ent);
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}
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// TODO: instead of copy paste shitcode for each record console, have a shared records console comp they all use
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// then have this somehow play nicely with creating ui state
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// if that gets done put it in StationRecordsSystem console helpers section :)
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private void OnKeySelected(Entity<GeneralStationRecordConsoleComponent> ent, ref SelectStationRecord msg)
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{
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ent.Comp.ActiveKey = msg.SelectedKey;
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UpdateUserInterface(ent);
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}
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private void OnFiltersChanged(Entity<GeneralStationRecordConsoleComponent> ent, ref SetStationRecordFilter msg)
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{
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if (ent.Comp.Filter == null ||
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ent.Comp.Filter.Type != msg.Type || ent.Comp.Filter.Value != msg.Value)
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{
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ent.Comp.Filter = new StationRecordsFilter(msg.Type, msg.Value);
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UpdateUserInterface(ent);
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}
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}
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private void UpdateUserInterface(EntityUid uid,
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GeneralStationRecordConsoleComponent? console = null)
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private void UpdateUserInterface(Entity<GeneralStationRecordConsoleComponent> ent)
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{
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if (!Resolve(uid, ref console))
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var (uid, console) = ent;
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var owningStation = _station.GetOwningStation(uid);
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if (!TryComp<StationRecordsComponent>(owningStation, out var stationRecords))
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{
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_ui.TrySetUiState(uid, GeneralStationRecordConsoleKey.Key, new GeneralStationRecordConsoleState());
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return;
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}
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var owningStation = _stationSystem.GetOwningStation(uid);
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var listing = _stationRecords.BuildListing((owningStation.Value, stationRecords), console.Filter);
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if (!TryComp<StationRecordsComponent>(owningStation, out var stationRecordsComponent))
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switch (listing.Count)
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{
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GeneralStationRecordConsoleState state = new(null, null, null, null);
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SetStateForInterface(uid, state);
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case 0:
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_ui.TrySetUiState(uid, GeneralStationRecordConsoleKey.Key, new GeneralStationRecordConsoleState());
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return;
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case 1:
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console.ActiveKey = listing.Keys.First();
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break;
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}
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if (console.ActiveKey is not { } id)
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return;
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}
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var consoleRecords =
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_stationRecordsSystem.GetRecordsOfType<GeneralStationRecord>(owningStation.Value, stationRecordsComponent);
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var key = new StationRecordKey(id, owningStation.Value);
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_stationRecords.TryGetRecord<GeneralStationRecord>(key, out var record, stationRecords);
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var listing = new Dictionary<(NetEntity, uint), string>();
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foreach (var pair in consoleRecords)
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{
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if (console.Filter != null && IsSkippedRecord(console.Filter, pair.Item2))
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{
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continue;
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}
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listing.Add(_stationRecordsSystem.Convert(pair.Item1), pair.Item2.Name);
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}
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if (listing.Count == 0)
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{
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GeneralStationRecordConsoleState state = new(null, null, null, console.Filter);
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SetStateForInterface(uid, state);
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return;
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}
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else if (listing.Count == 1)
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{
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console.ActiveKey = listing.Keys.First();
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}
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GeneralStationRecord? record = null;
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if (console.ActiveKey != null)
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{
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_stationRecordsSystem.TryGetRecord(owningStation.Value, _stationRecordsSystem.Convert(console.ActiveKey.Value), out record,
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stationRecordsComponent);
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}
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GeneralStationRecordConsoleState newState = new(console.ActiveKey, record, listing, console.Filter);
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SetStateForInterface(uid, newState);
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}
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private void SetStateForInterface(EntityUid uid, GeneralStationRecordConsoleState newState)
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{
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_userInterface.TrySetUiState(uid, GeneralStationRecordConsoleKey.Key, newState);
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}
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private bool IsSkippedRecord(GeneralStationRecordsFilter filter,
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GeneralStationRecord someRecord)
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{
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bool isFilter = filter.Value.Length > 0;
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string filterLowerCaseValue = "";
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if (!isFilter)
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return false;
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filterLowerCaseValue = filter.Value.ToLower();
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return filter.Type switch
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{
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GeneralStationRecordFilterType.Name =>
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!someRecord.Name.ToLower().Contains(filterLowerCaseValue),
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GeneralStationRecordFilterType.Prints => someRecord.Fingerprint != null
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&& IsFilterWithSomeCodeValue(someRecord.Fingerprint, filterLowerCaseValue),
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GeneralStationRecordFilterType.DNA => someRecord.DNA != null
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&& IsFilterWithSomeCodeValue(someRecord.DNA, filterLowerCaseValue),
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};
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}
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private bool IsFilterWithSomeCodeValue(string value, string filter)
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{
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return !value.ToLower().StartsWith(filter);
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GeneralStationRecordConsoleState newState = new(id, record, listing, console.Filter);
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_ui.TrySetUiState(uid, GeneralStationRecordConsoleKey.Key, newState);
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}
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}
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@@ -32,8 +32,8 @@ namespace Content.Server.StationRecords.Systems;
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/// </summary>
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public sealed class StationRecordsSystem : SharedStationRecordsSystem
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{
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly StationRecordKeyStorageSystem _keyStorageSystem = default!;
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[Dependency] private readonly InventorySystem _inventory = default!;
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[Dependency] private readonly StationRecordKeyStorageSystem _keyStorage = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public override void Initialize()
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@@ -45,26 +45,22 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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private void OnPlayerSpawn(PlayerSpawnCompleteEvent args)
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{
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if (!HasComp<StationRecordsComponent>(args.Station))
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if (!TryComp<StationRecordsComponent>(args.Station, out var stationRecords))
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return;
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CreateGeneralRecord(args.Station, args.Mob, args.Profile, args.JobId);
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CreateGeneralRecord(args.Station, args.Mob, args.Profile, args.JobId, stationRecords);
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}
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private void CreateGeneralRecord(EntityUid station, EntityUid player, HumanoidCharacterProfile profile,
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string? jobId, StationRecordsComponent? records = null)
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string? jobId, StationRecordsComponent records)
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{
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if (!Resolve(station, ref records)
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|| string.IsNullOrEmpty(jobId)
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// TODO make PlayerSpawnCompleteEvent.JobId a ProtoId
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if (string.IsNullOrEmpty(jobId)
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|| !_prototypeManager.HasIndex<JobPrototype>(jobId))
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{
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return;
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}
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if (!_inventorySystem.TryGetSlotEntity(player, "id", out var idUid))
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{
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if (!_inventory.TryGetSlotEntity(player, "id", out var idUid))
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return;
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}
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TryComp<FingerprintComponent>(player, out var fingerprintComponent);
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TryComp<DnaComponent>(player, out var dnaComponent);
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@@ -100,17 +96,28 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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/// Optional - other systems should anticipate this.
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/// </param>
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/// <param name="records">Station records component.</param>
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public void CreateGeneralRecord(EntityUid station, EntityUid? idUid, string name, int age, string species, Gender gender, string jobId, string? mobFingerprint, string? dna, HumanoidCharacterProfile? profile = null,
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StationRecordsComponent? records = null)
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public void CreateGeneralRecord(
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EntityUid station,
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EntityUid? idUid,
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string name,
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int age,
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string species,
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Gender gender,
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string jobId,
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string? mobFingerprint,
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string? dna,
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HumanoidCharacterProfile profile,
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StationRecordsComponent records)
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{
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if (!Resolve(station, ref records))
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{
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return;
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}
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if (!_prototypeManager.TryIndex(jobId, out JobPrototype? jobPrototype))
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{
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if (!_prototypeManager.TryIndex<JobPrototype>(jobId, out var jobPrototype))
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throw new ArgumentException($"Invalid job prototype ID: {jobId}");
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// when adding a record that already exists use the old one
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// this happens when respawning as the same character
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if (GetRecordByName(station, name, records) is {} id)
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{
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SetIdKey(idUid, new StationRecordKey(id, station));
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return;
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}
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var record = new GeneralStationRecord()
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@@ -129,40 +136,47 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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var key = AddRecordEntry(station, record);
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if (!key.IsValid())
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return;
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if (idUid != null)
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{
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var keyStorageEntity = idUid;
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if (TryComp(idUid, out PdaComponent? pdaComponent) && pdaComponent.ContainedId != null)
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{
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keyStorageEntity = pdaComponent.IdSlot.Item;
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}
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if (keyStorageEntity != null)
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{
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_keyStorageSystem.AssignKey(keyStorageEntity.Value, key);
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}
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Log.Warning($"Failed to add general record entry for {name}");
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return;
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}
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RaiseLocalEvent(new AfterGeneralRecordCreatedEvent(station, key, record, profile));
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SetIdKey(idUid, key);
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RaiseLocalEvent(new AfterGeneralRecordCreatedEvent(key, record, profile));
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}
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/// <summary>
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/// Set the station records key for an id/pda.
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/// </summary>
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public void SetIdKey(EntityUid? uid, StationRecordKey key)
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{
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if (uid is not {} idUid)
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return;
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var keyStorageEntity = idUid;
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if (TryComp<PdaComponent>(idUid, out var pda) && pda.ContainedId is {} id)
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{
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keyStorageEntity = id;
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}
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_keyStorage.AssignKey(keyStorageEntity, key);
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}
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/// <summary>
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/// Removes a record from this station.
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/// </summary>
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/// <param name="station">Station to remove the record from.</param>
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/// <param name="key">The key to remove.</param>
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/// <param name="key">The station and key to remove.</param>
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/// <param name="records">Station records component.</param>
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/// <returns>True if the record was removed, false otherwise.</returns>
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public bool RemoveRecord(EntityUid station, StationRecordKey key, StationRecordsComponent? records = null)
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public bool RemoveRecord(StationRecordKey key, StationRecordsComponent? records = null)
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{
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if (!Resolve(station, ref records))
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if (!Resolve(key.OriginStation, ref records))
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return false;
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if (records.Records.RemoveAllRecords(key))
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if (records.Records.RemoveAllRecords(key.Id))
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{
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RaiseLocalEvent(new RecordRemovedEvent(station, key));
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RaiseLocalEvent(new RecordRemovedEvent(key));
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return true;
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}
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@@ -174,20 +188,39 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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/// from the provided station record key. Will always return
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/// null if the key does not match the station.
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/// </summary>
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/// <param name="station">Station to get the record from.</param>
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/// <param name="key">Key to try and index from the record set.</param>
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/// <param name="key">Station and key to try and index from the record set.</param>
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/// <param name="entry">The resulting entry.</param>
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/// <param name="records">Station record component.</param>
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/// <typeparam name="T">Type to get from the record set.</typeparam>
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/// <returns>True if the record was obtained, false otherwise.</returns>
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public bool TryGetRecord<T>(EntityUid station, StationRecordKey key, [NotNullWhen(true)] out T? entry, StationRecordsComponent? records = null)
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public bool TryGetRecord<T>(StationRecordKey key, [NotNullWhen(true)] out T? entry, StationRecordsComponent? records = null)
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{
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entry = default;
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if (!Resolve(station, ref records))
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if (!Resolve(key.OriginStation, ref records))
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return false;
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return records.Records.TryGetRecordEntry(key, out entry);
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return records.Records.TryGetRecordEntry(key.Id, out entry);
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}
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/// <summary>
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/// Returns an id if a record with the same name exists.
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/// </summary>
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/// <remarks>
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/// Linear search so O(n) time complexity.
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/// </remarks>
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public uint? GetRecordByName(EntityUid station, string name, StationRecordsComponent? records = null)
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{
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if (!Resolve(station, ref records))
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return null;
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foreach (var (id, record) in GetRecordsOfType<GeneralStationRecord>(station, records))
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{
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if (record.Name == name)
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return id;
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}
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return null;
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}
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/// <summary>
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@@ -197,30 +230,47 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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/// <param name="records">Station records component.</param>
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/// <typeparam name="T">Type of record to fetch</typeparam>
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/// <returns>Enumerable of pairs with a station record key, and the entry in question of type T.</returns>
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public IEnumerable<(StationRecordKey, T)> GetRecordsOfType<T>(EntityUid station, StationRecordsComponent? records = null)
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public IEnumerable<(uint, T)> GetRecordsOfType<T>(EntityUid station, StationRecordsComponent? records = null)
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{
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if (!Resolve(station, ref records))
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{
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return Array.Empty<(StationRecordKey, T)>();
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}
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return Array.Empty<(uint, T)>();
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return records.Records.GetRecordsOfType<T>();
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}
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/// <summary>
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/// Adds a record entry to a station's record set.
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/// Adds a new record entry to a station's record set.
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/// </summary>
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/// <param name="station">The station to add the record to.</param>
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/// <param name="record">The record to add.</param>
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/// <param name="records">Station records component.</param>
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/// <typeparam name="T">The type of record to add.</typeparam>
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public StationRecordKey AddRecordEntry<T>(EntityUid station, T record,
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StationRecordsComponent? records = null)
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public StationRecordKey AddRecordEntry<T>(EntityUid station, T record, StationRecordsComponent? records = null)
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{
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if (!Resolve(station, ref records))
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return StationRecordKey.Invalid;
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return records.Records.AddRecordEntry(station, record);
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var id = records.Records.AddRecordEntry(record);
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if (id == null)
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return StationRecordKey.Invalid;
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return new StationRecordKey(id.Value, station);
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}
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/// <summary>
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/// Adds a record to an existing entry.
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/// </summary>
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/// <param name="key">The station and id of the existing entry.</param>
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/// <param name="record">The record to add.</param>
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/// <param name="records">Station records component.</param>
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/// <typeparam name="T">The type of record to add.</typeparam>
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public void AddRecordEntry<T>(StationRecordKey key, T record,
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StationRecordsComponent? records = null)
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{
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if (!Resolve(key.OriginStation, ref records))
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return;
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records.Records.AddRecordEntry(key.Id, record);
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}
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/// <summary>
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@@ -231,17 +281,99 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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public void Synchronize(EntityUid station, StationRecordsComponent? records = null)
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{
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if (!Resolve(station, ref records))
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{
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return;
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}
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foreach (var key in records.Records.GetRecentlyAccessed())
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{
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RaiseLocalEvent(new RecordModifiedEvent(station, key));
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RaiseLocalEvent(new RecordModifiedEvent(new StationRecordKey(key, station)));
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}
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records.Records.ClearRecentlyAccessed();
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}
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/// <summary>
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/// Synchronizes a single record's entries for a station.
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/// </summary>
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/// <param name="key">The station and id of the record</param>
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/// <param name="records">Station records component.</param>
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public void Synchronize(StationRecordKey key, StationRecordsComponent? records = null)
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{
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if (!Resolve(key.OriginStation, ref records))
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return;
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RaiseLocalEvent(new RecordModifiedEvent(key));
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records.Records.RemoveFromRecentlyAccessed(key.Id);
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}
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#region Console system helpers
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/// <summary>
|
||||
/// Checks if a record should be skipped given a filter.
|
||||
/// Takes general record since even if you are using this for e.g. criminal records,
|
||||
/// you don't want to duplicate basic info like name and dna.
|
||||
/// Station records lets you do this nicely with multiple types having their own data.
|
||||
/// </summary>
|
||||
public bool IsSkipped(StationRecordsFilter? filter, GeneralStationRecord someRecord)
|
||||
{
|
||||
// if nothing is being filtered, show everything
|
||||
if (filter == null)
|
||||
return false;
|
||||
if (filter.Value.Length == 0)
|
||||
return false;
|
||||
|
||||
var filterLowerCaseValue = filter.Value.ToLower();
|
||||
|
||||
return filter.Type switch
|
||||
{
|
||||
StationRecordFilterType.Name =>
|
||||
!someRecord.Name.ToLower().Contains(filterLowerCaseValue),
|
||||
StationRecordFilterType.Prints => someRecord.Fingerprint != null
|
||||
&& IsFilterWithSomeCodeValue(someRecord.Fingerprint, filterLowerCaseValue),
|
||||
StationRecordFilterType.DNA => someRecord.DNA != null
|
||||
&& IsFilterWithSomeCodeValue(someRecord.DNA, filterLowerCaseValue),
|
||||
};
|
||||
}
|
||||
|
||||
private bool IsFilterWithSomeCodeValue(string value, string filter)
|
||||
{
|
||||
return !value.ToLower().StartsWith(filter);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Build a record listing of id to name for a station and filter.
|
||||
/// </summary>
|
||||
public Dictionary<uint, string> BuildListing(Entity<StationRecordsComponent> station, StationRecordsFilter? filter)
|
||||
{
|
||||
var listing = new Dictionary<uint, string>();
|
||||
|
||||
var records = GetRecordsOfType<GeneralStationRecord>(station, station.Comp);
|
||||
foreach (var pair in records)
|
||||
{
|
||||
if (IsSkipped(filter, pair.Item2))
|
||||
continue;
|
||||
|
||||
listing.Add(pair.Item1, pair.Item2.Name);
|
||||
}
|
||||
|
||||
return listing;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Base event for station record events
|
||||
/// </summary>
|
||||
public abstract class StationRecordEvent : EntityEventArgs
|
||||
{
|
||||
public readonly StationRecordKey Key;
|
||||
public EntityUid Station => Key.OriginStation;
|
||||
|
||||
protected StationRecordEvent(StationRecordKey key)
|
||||
{
|
||||
Key = key;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -250,23 +382,19 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
|
||||
/// listening to this event, as it contains the character's record key.
|
||||
/// Also stores the general record reference, to save some time.
|
||||
/// </summary>
|
||||
public sealed class AfterGeneralRecordCreatedEvent : EntityEventArgs
|
||||
public sealed class AfterGeneralRecordCreatedEvent : StationRecordEvent
|
||||
{
|
||||
public readonly EntityUid Station;
|
||||
public StationRecordKey Key { get; }
|
||||
public GeneralStationRecord Record { get; }
|
||||
public readonly GeneralStationRecord Record;
|
||||
/// <summary>
|
||||
/// Profile for the related player. This is so that other systems can get further information
|
||||
/// about the player character.
|
||||
/// Optional - other systems should anticipate this.
|
||||
/// </summary>
|
||||
public HumanoidCharacterProfile? Profile { get; }
|
||||
public readonly HumanoidCharacterProfile Profile;
|
||||
|
||||
public AfterGeneralRecordCreatedEvent(EntityUid station, StationRecordKey key, GeneralStationRecord record,
|
||||
HumanoidCharacterProfile? profile)
|
||||
public AfterGeneralRecordCreatedEvent(StationRecordKey key, GeneralStationRecord record,
|
||||
HumanoidCharacterProfile profile) : base(key)
|
||||
{
|
||||
Station = station;
|
||||
Key = key;
|
||||
Record = record;
|
||||
Profile = profile;
|
||||
}
|
||||
@@ -278,15 +406,10 @@ public sealed class AfterGeneralRecordCreatedEvent : EntityEventArgs
|
||||
/// that store record keys can then remove the key from their internal
|
||||
/// fields.
|
||||
/// </summary>
|
||||
public sealed class RecordRemovedEvent : EntityEventArgs
|
||||
public sealed class RecordRemovedEvent : StationRecordEvent
|
||||
{
|
||||
public readonly EntityUid Station;
|
||||
public StationRecordKey Key { get; }
|
||||
|
||||
public RecordRemovedEvent(EntityUid station, StationRecordKey key)
|
||||
public RecordRemovedEvent(StationRecordKey key) : base(key)
|
||||
{
|
||||
Station = station;
|
||||
Key = key;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -295,14 +418,9 @@ public sealed class RecordRemovedEvent : EntityEventArgs
|
||||
/// inform other systems that records stored in this key
|
||||
/// may have changed.
|
||||
/// </summary>
|
||||
public sealed class RecordModifiedEvent : EntityEventArgs
|
||||
public sealed class RecordModifiedEvent : StationRecordEvent
|
||||
{
|
||||
public readonly EntityUid Station;
|
||||
public StationRecordKey Key { get; }
|
||||
|
||||
public RecordModifiedEvent(EntityUid station, StationRecordKey key)
|
||||
public RecordModifiedEvent(StationRecordKey key) : base(key)
|
||||
{
|
||||
Station = station;
|
||||
Key = key;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user