Update content vectors to numerics (#17759)
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Client.Hands.Systems;
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using Content.Shared.Weapons.Ranged.Components;
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using Robust.Client.GameObjects;
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@@ -77,7 +78,7 @@ public sealed class CombatModeIndicatorsOverlay : Overlay
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private void DrawSight(Texture sight, DrawingHandleScreen screen, Vector2 centerPos, float scale)
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{
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var sightSize = sight.Size * scale;
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var expandedSize = sightSize + 7f;
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var expandedSize = sightSize + new Vector2(7f, 7f);
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screen.DrawTextureRect(sight,
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UIBox2.FromDimensions(centerPos - sightSize * 0.5f, sightSize), StrokeColor);
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