Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Shared.Maps;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
@@ -69,7 +70,7 @@ public sealed class GridDraggingSystem : SharedGridDraggingSystem
RaiseNetworkEvent(new GridDragVelocityRequest()
{
Grid = _dragging.Value,
LinearVelocity = distance.LengthSquared > 0f ? (distance / (float) tickTime.TotalSeconds) * 0.25f : Vector2.Zero,
LinearVelocity = distance.LengthSquared() > 0f ? (distance / (float) tickTime.TotalSeconds) * 0.25f : Vector2.Zero,
});
}