Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Client.ContextMenu.UI;
using Content.Shared.Verbs;
using Robust.Client.GameObjects;
@@ -48,7 +49,7 @@ namespace Content.Client.Verbs.UI
var spriteView = new SpriteView()
{
OverrideDirection = Direction.South,
SetSize = (ElementHeight, ElementHeight),
SetSize = new Vector2(ElementHeight, ElementHeight),
Sprite = entManager.GetComponentOrNull<SpriteComponent>(verb.IconEntity.Value)
};

View File

@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Client.CombatMode;
using Content.Client.ContextMenu.UI;
using Content.Client.Gameplay;
@@ -93,7 +94,7 @@ namespace Content.Client.Verbs.UI
// Show the menu at mouse pos
menu.SetPositionLast();
var box = UIBox2.FromDimensions(_userInterfaceManager.MousePositionScaled.Position, (1, 1));
var box = UIBox2.FromDimensions(_userInterfaceManager.MousePositionScaled.Position, new Vector2(1, 1));
menu.Open(box);
}