Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Client.Weapons.Melee.Components;
using Content.Shared.Weapons;
using Content.Shared.Weapons.Melee;
@@ -138,7 +139,7 @@ public sealed partial class MeleeWeaponSystem
sprite.NoRotation = true;
sprite.Rotation = localPos.ToWorldAngle();
var distance = Math.Clamp(localPos.Length / 2f, 0.2f, 1f);
var distance = Math.Clamp(localPos.Length() / 2f, 0.2f, 1f);
var xformQuery = GetEntityQuery<TransformComponent>();
var xform = xformQuery.GetComponent(animationUid);
@@ -274,7 +275,7 @@ public sealed partial class MeleeWeaponSystem
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(direction.Normalized * 0.15f, 0f),
new AnimationTrackProperty.KeyFrame(direction.Normalized() * 0.15f, 0f),
new AnimationTrackProperty.KeyFrame(Vector2.Zero, length)
}
}