Update content vectors to numerics (#17759)
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@@ -1,4 +1,5 @@
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using System.Linq;
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using System.Numerics;
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using Content.Server.Anomaly.Components;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Mobs.Components;
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@@ -49,7 +50,7 @@ public sealed class BluespaceAnomalySystem : EntitySystem
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var xform = Transform(uid);
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var mapPos = _xform.GetWorldPosition(xform);
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var radius = component.SupercriticalTeleportRadius;
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var gridBounds = new Box2(mapPos - (radius, radius), mapPos + (radius, radius));
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var gridBounds = new Box2(mapPos - new Vector2(radius, radius), mapPos + new Vector2(radius, radius));
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foreach (var comp in _lookup.GetComponentsInRange<MobStateComponent>(xform.Coordinates, component.MaxShuffleRadius))
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{
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var ent = comp.Owner;
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@@ -1,4 +1,5 @@
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using System.Linq;
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using System.Numerics;
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using Content.Server.Maps;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Anomaly.Effects.Components;
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@@ -54,7 +55,7 @@ public sealed class EntityAnomalySystem : EntitySystem
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var localpos = xform.Coordinates.Position;
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var tilerefs = grid.GetLocalTilesIntersecting(
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new Box2(localpos + (-radius, -radius), localpos + (radius, radius))).ToArray();
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new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius))).ToArray();
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if (tilerefs.Length == 0)
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return;
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@@ -6,6 +6,7 @@ using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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using System.Linq;
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using System.Numerics;
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namespace Content.Server.Anomaly.Effects;
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@@ -50,7 +51,7 @@ public sealed class GasProducerAnomalySystem : EntitySystem
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}
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}
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private void ReleaseGas(EntityUid uid, Gas gas, float mols, float radius, int count, float temp)
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private void ReleaseGas(EntityUid uid, Gas gas, float mols, float radius, int count, float temp)
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{
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var xform = Transform(uid);
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@@ -59,19 +60,19 @@ public sealed class GasProducerAnomalySystem : EntitySystem
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var localpos = xform.Coordinates.Position;
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var tilerefs = grid.GetLocalTilesIntersecting(
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new Box2(localpos + (-radius, -radius), localpos + (radius, radius))).ToArray();
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new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius))).ToArray();
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if (tilerefs.Length == 0)
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return;
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var mixture = _atmosphere.GetTileMixture(xform.GridUid, xform.MapUid, _xform.GetGridOrMapTilePosition(uid, xform), true);
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if (mixture != null)
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if (mixture != null)
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{
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mixture.AdjustMoles(gas, mols);
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mixture.Temperature += temp;
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}
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if (count == 0)
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if (count == 0)
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return;
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_random.Shuffle(tilerefs);
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@@ -1,4 +1,5 @@
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using System.Linq;
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using System.Numerics;
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using Content.Server.Anomaly.Components;
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using Content.Server.Weapons.Ranged.Systems;
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using Content.Shared.Anomaly.Components;
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@@ -1,4 +1,5 @@
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using System.Linq;
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using System.Numerics;
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using Content.Server.Maps;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Anomaly.Effects.Components;
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@@ -34,7 +35,7 @@ public sealed class TileAnomalySystem : EntitySystem
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var fleshTile = (ContentTileDefinition) _tiledef[component.FloorTileId];
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var localpos = xform.Coordinates.Position;
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var tilerefs = grid.GetLocalTilesIntersecting(
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new Box2(localpos + (-radius, -radius), localpos + (radius, radius)));
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new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius)));
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foreach (var tileref in tilerefs)
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{
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if (!_random.Prob(0.33f))
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