Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Server.Anomaly.Components;
using Content.Shared.Anomaly.Components;
using Content.Shared.Mobs.Components;
@@ -49,7 +50,7 @@ public sealed class BluespaceAnomalySystem : EntitySystem
var xform = Transform(uid);
var mapPos = _xform.GetWorldPosition(xform);
var radius = component.SupercriticalTeleportRadius;
var gridBounds = new Box2(mapPos - (radius, radius), mapPos + (radius, radius));
var gridBounds = new Box2(mapPos - new Vector2(radius, radius), mapPos + new Vector2(radius, radius));
foreach (var comp in _lookup.GetComponentsInRange<MobStateComponent>(xform.Coordinates, component.MaxShuffleRadius))
{
var ent = comp.Owner;

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@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Server.Maps;
using Content.Shared.Anomaly.Components;
using Content.Shared.Anomaly.Effects.Components;
@@ -54,7 +55,7 @@ public sealed class EntityAnomalySystem : EntitySystem
var localpos = xform.Coordinates.Position;
var tilerefs = grid.GetLocalTilesIntersecting(
new Box2(localpos + (-radius, -radius), localpos + (radius, radius))).ToArray();
new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius))).ToArray();
if (tilerefs.Length == 0)
return;

View File

@@ -6,6 +6,7 @@ using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Random;
using System.Linq;
using System.Numerics;
namespace Content.Server.Anomaly.Effects;
@@ -50,7 +51,7 @@ public sealed class GasProducerAnomalySystem : EntitySystem
}
}
private void ReleaseGas(EntityUid uid, Gas gas, float mols, float radius, int count, float temp)
private void ReleaseGas(EntityUid uid, Gas gas, float mols, float radius, int count, float temp)
{
var xform = Transform(uid);
@@ -59,19 +60,19 @@ public sealed class GasProducerAnomalySystem : EntitySystem
var localpos = xform.Coordinates.Position;
var tilerefs = grid.GetLocalTilesIntersecting(
new Box2(localpos + (-radius, -radius), localpos + (radius, radius))).ToArray();
new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius))).ToArray();
if (tilerefs.Length == 0)
return;
var mixture = _atmosphere.GetTileMixture(xform.GridUid, xform.MapUid, _xform.GetGridOrMapTilePosition(uid, xform), true);
if (mixture != null)
if (mixture != null)
{
mixture.AdjustMoles(gas, mols);
mixture.Temperature += temp;
}
if (count == 0)
if (count == 0)
return;
_random.Shuffle(tilerefs);

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@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Server.Anomaly.Components;
using Content.Server.Weapons.Ranged.Systems;
using Content.Shared.Anomaly.Components;

View File

@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Server.Maps;
using Content.Shared.Anomaly.Components;
using Content.Shared.Anomaly.Effects.Components;
@@ -34,7 +35,7 @@ public sealed class TileAnomalySystem : EntitySystem
var fleshTile = (ContentTileDefinition) _tiledef[component.FloorTileId];
var localpos = xform.Coordinates.Position;
var tilerefs = grid.GetLocalTilesIntersecting(
new Box2(localpos + (-radius, -radius), localpos + (radius, radius)));
new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius)));
foreach (var tileref in tilerefs)
{
if (!_random.Prob(0.33f))