Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Server.Maps;
using Content.Shared.Anomaly.Components;
using Content.Shared.Anomaly.Effects.Components;
@@ -34,7 +35,7 @@ public sealed class TileAnomalySystem : EntitySystem
var fleshTile = (ContentTileDefinition) _tiledef[component.FloorTileId];
var localpos = xform.Coordinates.Position;
var tilerefs = grid.GetLocalTilesIntersecting(
new Box2(localpos + (-radius, -radius), localpos + (radius, radius)));
new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius)));
foreach (var tileref in tilerefs)
{
if (!_random.Prob(0.33f))