Update content vectors to numerics (#17759)
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Server.Popups;
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using Content.Server.Pulling;
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using Content.Server.Stack;
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@@ -204,7 +205,7 @@ namespace Content.Server.Hands.Systems
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if (direction == Vector2.Zero)
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return true;
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direction = direction.Normalized * Math.Min(direction.Length, hands.ThrowRange);
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direction = direction.Normalized() * Math.Min(direction.Length(), hands.ThrowRange);
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var throwStrength = hands.ThrowForceMultiplier;
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