Update content vectors to numerics (#17759)
This commit is contained in:
@@ -44,7 +44,7 @@ public sealed class ProjectileSystem : SharedProjectileSystem
|
||||
}
|
||||
|
||||
var otherName = ToPrettyString(otherEntity);
|
||||
var direction = args.OurBody.LinearVelocity.Normalized;
|
||||
var direction = args.OurBody.LinearVelocity.Normalized();
|
||||
var modifiedDamage = _damageableSystem.TryChangeDamage(otherEntity, component.Damage, component.IgnoreResistances, origin: component.Shooter);
|
||||
var deleted = Deleted(otherEntity);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user