Update content vectors to numerics (#17759)
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using System.Threading;
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using Content.Server.Administration.Logs;
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using Content.Server.Construction;
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@@ -292,7 +293,7 @@ namespace Content.Server.Singularity.EntitySystems
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var proj = EnsureComp<ProjectileComponent>(ent);
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_projectile.SetShooter(proj, uid);
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var targetPos = new EntityCoordinates(uid, (0, -1));
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var targetPos = new EntityCoordinates(uid, new Vector2(0, -1));
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_gun.Shoot(uid, gunComponent, ent, xform.Coordinates, targetPos, out _);
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}
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