Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

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@@ -1,3 +1,4 @@
using System.Numerics;
using Robust.Shared.Audio;
using Robust.Shared.ComponentTrees;
using Robust.Shared.GameStates;
@@ -25,6 +26,8 @@ public sealed class AmbientSoundComponent : Component, IComponentTreeEntry<Ambie
[DataField("range")]
public float Range = 2f;
public Vector2 RangeVector => new Vector2(Range, Range);
/// <summary>
/// Applies this volume to the sound being played.
/// </summary>