Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Vehicle.Components;
@@ -304,11 +305,11 @@ public abstract partial class SharedVehicleSystem : EntitySystem
strap.BuckleOffsetUnclamped = xform.LocalRotation.Degrees switch
{
< 45f => (0, component.SouthOverride),
< 45f => new(0, component.SouthOverride),
<= 135f => component.BaseBuckleOffset,
< 225f => (0, component.NorthOverride),
<= 315f => (component.BaseBuckleOffset.X * -1, component.BaseBuckleOffset.Y),
_ => (0, component.SouthOverride)
< 225f => new(0, component.NorthOverride),
<= 315f => new(component.BaseBuckleOffset.X * -1, component.BaseBuckleOffset.Y),
_ => new(0, component.SouthOverride)
};
if (!oldOffset.Equals(strap.BuckleOffsetUnclamped))