Update content vectors to numerics (#17759)
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Content.Shared.Vehicle.Components;
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@@ -304,11 +305,11 @@ public abstract partial class SharedVehicleSystem : EntitySystem
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strap.BuckleOffsetUnclamped = xform.LocalRotation.Degrees switch
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{
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< 45f => (0, component.SouthOverride),
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< 45f => new(0, component.SouthOverride),
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<= 135f => component.BaseBuckleOffset,
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< 225f => (0, component.NorthOverride),
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<= 315f => (component.BaseBuckleOffset.X * -1, component.BaseBuckleOffset.Y),
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_ => (0, component.SouthOverride)
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< 225f => new(0, component.NorthOverride),
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<= 315f => new(component.BaseBuckleOffset.X * -1, component.BaseBuckleOffset.Y),
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_ => new(0, component.SouthOverride)
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};
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if (!oldOffset.Equals(strap.BuckleOffsetUnclamped))
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