Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe. This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown. * Fix a bunch of warnings * More warning fixes * Use new DateTime serializer to get rid of ISerializationHooks in changelog code. * Get rid of some more ISerializationHooks for enums * And a little more * Apply suggestions from code review Co-authored-by: 0x6273 <0x40@keemail.me> --------- Co-authored-by: 0x6273 <0x40@keemail.me>
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@@ -5,7 +5,8 @@ using Content.Server.Chat.Managers;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.Nodes;
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using Robust.Shared.Map;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Random;
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namespace Content.Server.Ame;
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@@ -18,7 +19,6 @@ public sealed class AmeNodeGroup : BaseNodeGroup
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{
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[Dependency] private readonly IChatManager _chat = default!;
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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/// <summary>
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@@ -46,6 +46,7 @@ public sealed class AmeNodeGroup : BaseNodeGroup
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var ameControllerSystem = _entMan.System<AmeControllerSystem>();
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var ameShieldingSystem = _entMan.System<AmeShieldingSystem>();
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var mapSystem = _entMan.System<MapSystem>();
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var shieldQuery = _entMan.GetEntityQuery<AmeShieldComponent>();
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var controllerQuery = _entMan.GetEntityQuery<AmeControllerComponent>();
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@@ -57,7 +58,7 @@ public sealed class AmeNodeGroup : BaseNodeGroup
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continue;
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if (!xformQuery.TryGetComponent(nodeOwner, out var xform))
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continue;
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if (!_mapManager.TryGetGrid(xform.GridUid, out var grid))
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if (!_entMan.TryGetComponent(xform.GridUid, out MapGridComponent? grid))
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continue;
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if (gridEnt == null)
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@@ -65,7 +66,7 @@ public sealed class AmeNodeGroup : BaseNodeGroup
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else if (gridEnt != xform.GridUid)
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continue;
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var nodeNeighbors = grid.GetCellsInSquareArea(xform.Coordinates, 1)
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var nodeNeighbors = mapSystem.GetCellsInSquareArea(xform.GridUid.Value, grid, xform.Coordinates, 1)
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.Where(entity => entity != nodeOwner && shieldQuery.HasComponent(entity));
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if (nodeNeighbors.Count() >= 8)
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