NT Block Arcade correct session registeration (#6202)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
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@@ -56,7 +56,10 @@ namespace Content.Server.Arcade.Components
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return;
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UserInterface?.Toggle(actor.PlayerSession);
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RegisterPlayerSession(actor.PlayerSession);
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if (UserInterface?.SessionHasOpen(actor.PlayerSession) == true)
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{
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RegisterPlayerSession(actor.PlayerSession);
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}
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}
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private void RegisterPlayerSession(IPlayerSession session)
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