Misc audio and related changes for replays (#12578)

This commit is contained in:
Leon Friedrich
2022-11-22 13:49:48 +13:00
committed by GitHub
parent d6be5d2df3
commit 6917b0fe17
30 changed files with 64 additions and 50 deletions

View File

@@ -239,7 +239,7 @@ public sealed partial class BuckleSystem
if (!CanBuckle(buckleId, user, to, out var strap, buckle))
return false;
_audio.Play(strap.BuckleSound, Filter.Pvs(buckleId), buckleId);
_audio.PlayPvs(strap.BuckleSound, buckleId);
if (!StrapTryAdd(to, buckle, strap: strap))
{
@@ -356,7 +356,7 @@ public sealed partial class BuckleSystem
Dirty(oldBuckledTo);
}
_audio.Play(oldBuckledTo.UnbuckleSound, Filter.Pvs(buckleId), buckleId);
_audio.PlayPvs(oldBuckledTo.UnbuckleSound, buckleId);
var ev = new BuckleChangeEvent { Buckling = false, Strap = oldBuckledTo.Owner, BuckledEntity = buckleId };
RaiseLocalEvent(buckleId, ev);