Experimental nukie changes (#9428)
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@@ -571,7 +571,7 @@ namespace Content.Shared.CCVar
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/// Actual area may be larger, as it currently doesn't terminate mid neighbor finding. I.e., area may be that of a ~51 tile radius circle instead.
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/// </remarks>
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public static readonly CVarDef<int> ExplosionMaxArea =
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CVarDef.Create("explosion.max_area", (int) 3.14f * 50 * 50, CVar.SERVERONLY);
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CVarDef.Create("explosion.max_area", (int) 3.14f * 256 * 256, CVar.SERVERONLY);
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/// <summary>
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/// Upper limit on the number of neighbor finding steps for the explosion system neighbor-finding algorithm.
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@@ -581,7 +581,7 @@ namespace Content.Shared.CCVar
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/// instances, <see cref="ExplosionMaxArea"/> will likely be hit before this becomes a limiting factor.
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/// </remarks>
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public static readonly CVarDef<int> ExplosionMaxIterations =
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CVarDef.Create("explosion.max_iterations", 150, CVar.SERVERONLY);
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CVarDef.Create("explosion.max_iterations", 500, CVar.SERVERONLY);
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/// <summary>
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/// Max Time in milliseconds to spend processing explosions every tick.
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