Save seed data in components and remove the seed-database (#7499)
This commit is contained in:
@@ -87,7 +87,7 @@ namespace Content.Server.Botany.Components
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public float WeedCoefficient { get; set; } = 1f;
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[ViewVariables(VVAccess.ReadWrite)]
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public SeedPrototype? Seed { get; set; }
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public SeedData? Seed { get; set; }
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[ViewVariables(VVAccess.ReadWrite)]
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public bool ImproperHeat { get; set; }
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@@ -613,15 +613,14 @@ namespace Content.Server.Botany.Components
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appearanceComponent.SetData(PlantHolderVisuals.HarvestLight, Harvest);
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}
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public void CheckForDivergence(bool modified)
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/// <summary>
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/// Check if the currently contained seed is unique. If it is not, clone it so that we have a unique seed.
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/// Necessary to avoid modifying global seeds.
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/// </summary>
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public void EnsureUniqueSeed()
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{
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// Make sure we're not modifying a "global" seed.
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// If this seed is not in the global seed list, then no products of this line have been harvested yet.
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// It is then safe to assume it's restricted to this tray.
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if (Seed == null) return;
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var plantSystem = EntitySystem.Get<BotanySystem>();
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if (plantSystem.Seeds.ContainsKey(Seed.Uid))
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Seed = Seed.Diverge(modified);
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if (Seed != null && !Seed.Unique)
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Seed = Seed.Clone();
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}
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public void ForceUpdateByExternalCause()
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@@ -1,7 +1,5 @@
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using Content.Server.Botany.Systems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Botany.Components;
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@@ -11,5 +9,15 @@ public sealed class ProduceComponent : Component
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{
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[DataField("targetSolution")] public string SolutionName { get; set; } = "food";
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[DataField("seed", required: true)] public string SeedName = default!;
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/// <summary>
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/// Seed data used to create a <see cref="SeedComponent"/> when this produce has its seeds extracted.
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/// </summary>
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[DataField("seed")]
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public SeedData? Seed;
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/// <summary>
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/// Seed data used to create a <see cref="SeedComponent"/> when this produce has its seeds extracted.
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/// </summary>
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[DataField("seedId", customTypeSerializer: typeof(PrototypeIdSerializer<SeedPrototype>))]
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public readonly string? SeedId;
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}
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@@ -1,7 +1,4 @@
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using Content.Server.Botany.Systems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Botany.Components
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@@ -9,7 +6,18 @@ namespace Content.Server.Botany.Components
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[RegisterComponent, Friend(typeof(BotanySystem))]
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public sealed class SeedComponent : Component
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{
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[DataField("seed", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<SeedPrototype>))]
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public string SeedName = default!;
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/// <summary>
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/// Seed data containing information about the plant type & properties that this seed can grow seed. If
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/// null, will instead attempt to get data from a seed prototype, if one is defined. See <see
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/// cref="SeedId"/>.
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/// </summary>
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[DataField("seed")]
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public SeedData? Seed;
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/// <summary>
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/// Name of a base seed prototype that is used if <see cref="Seed"/> is null.
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/// </summary>
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[DataField("seedId", customTypeSerializer:typeof(PrototypeIdSerializer<SeedPrototype>))]
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public readonly string? SeedId;
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}
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}
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@@ -1,25 +1,21 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.Botany.Components;
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using Content.Server.Botany.Systems;
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using Content.Shared.Atmos;
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using Content.Shared.Popups;
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using Content.Shared.Random.Helpers;
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using Content.Shared.Tag;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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using Robust.Shared.Utility;
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namespace Content.Server.Botany;
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[Prototype("seed")]
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public sealed class SeedPrototype : SeedData, IPrototype
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{
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[IdDataField] public string ID { get; private init; } = default!;
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}
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public enum HarvestType : byte
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{
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NoRepeat,
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@@ -65,33 +61,53 @@ public struct SeedChemQuantity
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[DataField("PotencyDivisor")] public int PotencyDivisor;
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}
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[Prototype("seed")]
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public sealed class SeedPrototype : IPrototype
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// TODO reduce the number of friends to a reasonable level. Requires ECS-ing things like plant holder component.
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[Virtual, DataDefinition]
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[Friend(typeof(BotanySystem), typeof(PlantHolderSystem), typeof(SeedExtractorSystem), typeof(PlantHolderComponent))]
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public class SeedData
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{
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public const string Prototype = "SeedBase";
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[IdDataFieldAttribute] public string ID { get; private init; } = default!;
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#region Tracking
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/// <summary>
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/// The name of this seed. Determines the name of seed packets.
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/// </summary>
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[DataField("name")] public string Name = string.Empty;
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/// <summary>
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/// Unique identifier of this seed. Do NOT set this.
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/// The noun for this type of seeds. E.g. for fungi this should probably be "spores" instead of "seeds". Also
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/// used to determine the name of seed packets.
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/// </summary>
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public int Uid { get; internal set; } = -1;
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[DataField("noun")] public string Noun = "seeds";
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#region Tracking
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[DataField("name")] public string Name = string.Empty;
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[DataField("seedName")] public string SeedName = string.Empty;
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[DataField("seedNoun")] public string SeedNoun = "seeds";
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/// <summary>
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/// Name displayed when examining the hydroponics tray. Describes the actual plant, not the seed itself.
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/// </summary>
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[DataField("displayName")] public string DisplayName = string.Empty;
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[DataField("roundStart")] public bool RoundStart = true;
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[DataField("mysterious")] public bool Mysterious;
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/// <summary>
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/// If true, the properties of this seed cannot be modified.
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/// </summary>
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[DataField("immutable")] public bool Immutable;
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/// <summary>
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/// If true, there is only a single reference to this seed and it's properties can be directly modified without
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/// needing to clone the seed.
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/// </summary>
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[ViewVariables]
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public bool Unique = false; // seed-prototypes or yaml-defined seeds for entity prototypes will not generally be unique.
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#endregion
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#region Output
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/// <summary>
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/// The entity prototype that is spawned when this type of seed is extracted from produce using a seed extractor.
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/// </summary>
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[DataField("packetPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string PacketPrototype = "SeedBase";
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/// <summary>
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/// The entity prototype this seed spawns when it gets harvested.
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/// </summary>
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[DataField("productPrototypes", customTypeSerializer: typeof(PrototypeIdListSerializer<EntityPrototype>))]
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public List<string> ProductPrototypes = new();
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@@ -137,7 +153,13 @@ public sealed class SeedPrototype : IPrototype
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[DataField("potency")] public float Potency = 1f;
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/// <summary>
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/// If true, a sharp tool is required to harvest this plant.
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/// </summary>
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[DataField("ligneous")] public bool Ligneous;
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// No, I'm not removing these.
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// if you re-add these, make sure that they get cloned.
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//public PlantSpread Spread { get; set; }
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//public PlantMutation Mutation { get; set; }
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//public float AlterTemperature { get; set; }
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@@ -146,8 +168,6 @@ public sealed class SeedPrototype : IPrototype
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//public bool Hematophage { get; set; }
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//public bool Thorny { get; set; }
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//public bool Stinging { get; set; }
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[DataField("ligneous")] public bool Ligneous;
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// public bool Teleporting { get; set; }
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// public PlantJuicy Juicy { get; set; }
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@@ -168,17 +188,18 @@ public sealed class SeedPrototype : IPrototype
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#endregion
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public SeedPrototype Clone()
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public SeedData Clone()
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{
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var newSeed = new SeedPrototype
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DebugTools.Assert(!Immutable, "There should be no need to clone an immutable seed.");
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var newSeed = new SeedData
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{
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ID = ID,
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Name = Name,
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SeedName = SeedName,
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SeedNoun = SeedNoun,
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RoundStart = RoundStart,
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Noun = Noun,
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DisplayName = DisplayName,
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Mysterious = Mysterious,
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PacketPrototype = PacketPrototype,
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ProductPrototypes = new List<string>(ProductPrototypes),
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Chemicals = new Dictionary<string, SeedChemQuantity>(Chemicals),
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ConsumeGasses = new Dictionary<Gas, float>(ConsumeGasses),
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@@ -209,14 +230,14 @@ public sealed class SeedPrototype : IPrototype
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PlantIconState = PlantIconState,
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Bioluminescent = Bioluminescent,
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BioluminescentColor = BioluminescentColor,
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SplatPrototype = SplatPrototype
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SplatPrototype = SplatPrototype,
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Ligneous = Ligneous,
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// Newly cloned seed is unique. No need to unnecessarily clone if repeatedly modified.
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Unique = true,
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};
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return newSeed;
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}
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public SeedPrototype Diverge(bool modified)
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{
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return Clone();
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}
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}
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@@ -1,12 +1,8 @@
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using System.Collections.Generic;
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using Content.Server.Botany.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Popups;
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using Content.Shared.GameTicking;
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using Content.Shared.Tag;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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@@ -20,49 +16,13 @@ namespace Content.Server.Botany.Systems
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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private int _nextUid = 0;
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private float _timer = 0f;
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public readonly Dictionary<int, SeedPrototype> Seeds = new();
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
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InitializeSeeds();
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PopulateDatabase();
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}
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private void PopulateDatabase()
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{
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_nextUid = 0;
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Seeds.Clear();
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foreach (var seed in _prototypeManager.EnumeratePrototypes<SeedPrototype>())
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{
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seed.Uid = GetNextSeedUid();
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Seeds[seed.Uid] = seed;
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}
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}
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public bool AddSeedToDatabase(SeedPrototype seed)
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{
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// If it's not -1, it's already in the database. Probably.
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if (seed.Uid != -1)
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return false;
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seed.Uid = GetNextSeedUid();
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Seeds[seed.Uid] = seed;
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return true;
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}
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private int GetNextSeedUid()
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{
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return _nextUid++;
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}
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public override void Update(float frameTime)
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@@ -80,10 +40,5 @@ namespace Content.Server.Botany.Systems
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plantHolder.Update();
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}
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}
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public void Reset(RoundRestartCleanupEvent ev)
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{
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PopulateDatabase();
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}
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}
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}
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@@ -1,8 +1,6 @@
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using Content.Server.Botany.Components;
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using Content.Server.Botany.Components;
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using Content.Shared.FixedPoint;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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namespace Content.Server.Botany.Systems;
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@@ -10,7 +8,7 @@ public sealed partial class BotanySystem
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{
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public void ProduceGrown(EntityUid uid, ProduceComponent produce)
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{
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if (!_prototypeManager.TryIndex<SeedPrototype>(produce.SeedName, out var seed))
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if (!TryGetSeed(produce, out var seed))
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return;
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if (TryComp(uid, out SpriteComponent? sprite))
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@@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Server.Botany.Components;
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using Content.Server.Kitchen.Components;
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@@ -26,35 +27,64 @@ public sealed partial class BotanySystem
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SubscribeLocalEvent<SeedComponent, ExaminedEvent>(OnExamined);
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}
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public bool TryGetSeed(SeedComponent comp, [NotNullWhen(true)] out SeedData? seed)
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{
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if (comp.Seed != null)
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{
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seed = comp.Seed;
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return true;
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}
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if (comp.SeedId != null
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&& _prototypeManager.TryIndex(comp.SeedId, out SeedPrototype? protoSeed))
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{
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seed = protoSeed;
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return true;
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}
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seed = null;
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return false;
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}
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public bool TryGetSeed(ProduceComponent comp, [NotNullWhen(true)] out SeedData? seed)
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{
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if (comp.Seed != null)
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{
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seed = comp.Seed;
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return true;
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}
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if (comp.SeedId != null
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&& _prototypeManager.TryIndex(comp.SeedId, out SeedPrototype? protoSeed))
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{
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seed = protoSeed;
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return true;
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}
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seed = null;
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return false;
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}
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private void OnExamined(EntityUid uid, SeedComponent component, ExaminedEvent args)
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{
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if (!args.IsInDetailsRange)
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return;
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if (!_prototypeManager.TryIndex<SeedPrototype>(component.SeedName, out var seed))
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if (!TryGetSeed(component, out var seed))
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return;
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args.PushMarkup(Loc.GetString($"seed-component-description", ("seedName", seed.DisplayName)));
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if (!seed.RoundStart)
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{
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args.PushMarkup(Loc.GetString($"seed-component-has-variety-tag", ("seedUid", seed.Uid)));
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}
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else
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{
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args.PushMarkup(Loc.GetString($"seed-component-plant-yield-text", ("seedYield", seed.Yield)));
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args.PushMarkup(Loc.GetString($"seed-component-plant-potency-text", ("seedPotency", seed.Potency)));
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}
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args.PushMarkup(Loc.GetString($"seed-component-plant-yield-text", ("seedYield", seed.Yield)));
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args.PushMarkup(Loc.GetString($"seed-component-plant-potency-text", ("seedPotency", seed.Potency)));
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}
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#region SeedPrototype prototype stuff
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public EntityUid SpawnSeedPacket(SeedPrototype proto, EntityCoordinates transformCoordinates)
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public EntityUid SpawnSeedPacket(SeedData proto, EntityCoordinates transformCoordinates)
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{
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var seed = Spawn(SeedPrototype.Prototype, transformCoordinates);
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var seed = Spawn(proto.PacketPrototype, transformCoordinates);
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var seedComp = EnsureComp<SeedComponent>(seed);
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seedComp.SeedName = proto.ID;
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seedComp.Seed = proto;
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if (TryComp(seed, out SpriteComponent? sprite))
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{
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@@ -63,13 +93,13 @@ public sealed partial class BotanySystem
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sprite.LayerSetSprite(0, new SpriteSpecifier.Rsi(proto.PlantRsi, "seed"));
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}
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string val = Loc.GetString("botany-seed-packet-name", ("seedName", proto.SeedName), ("seedNoun", proto.SeedNoun));
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string val = Loc.GetString("botany-seed-packet-name", ("seedName", proto.Name), ("seedNoun", proto.Noun));
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MetaData(seed).EntityName = val;
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return seed;
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}
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public IEnumerable<EntityUid> AutoHarvest(SeedPrototype proto, EntityCoordinates position, int yieldMod = 1)
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public IEnumerable<EntityUid> AutoHarvest(SeedData proto, EntityCoordinates position, int yieldMod = 1)
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{
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if (position.IsValid(EntityManager) &&
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proto.ProductPrototypes.Count > 0)
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@@ -78,10 +108,8 @@ public sealed partial class BotanySystem
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return Enumerable.Empty<EntityUid>();
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}
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public IEnumerable<EntityUid> Harvest(SeedPrototype proto, EntityUid user, int yieldMod = 1)
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public IEnumerable<EntityUid> Harvest(SeedData proto, EntityUid user, int yieldMod = 1)
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{
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if (AddSeedToDatabase(proto)) proto.Name = proto.Uid.ToString();
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if (proto.ProductPrototypes.Count == 0 || proto.Yield <= 0)
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{
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_popupSystem.PopupCursor(Loc.GetString("botany-harvest-fail-message"),
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@@ -94,16 +122,13 @@ public sealed partial class BotanySystem
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return GenerateProduct(proto, Transform(user).Coordinates, yieldMod);
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}
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public IEnumerable<EntityUid> GenerateProduct(SeedPrototype proto, EntityCoordinates position, int yieldMod = 1)
|
||||
public IEnumerable<EntityUid> GenerateProduct(SeedData proto, EntityCoordinates position, int yieldMod = 1)
|
||||
{
|
||||
var totalYield = 0;
|
||||
if (proto.Yield > -1)
|
||||
{
|
||||
if (yieldMod < 0)
|
||||
{
|
||||
yieldMod = 1;
|
||||
totalYield = proto.Yield;
|
||||
}
|
||||
else
|
||||
totalYield = proto.Yield * yieldMod;
|
||||
|
||||
@@ -112,6 +137,9 @@ public sealed partial class BotanySystem
|
||||
|
||||
var products = new List<EntityUid>();
|
||||
|
||||
if (totalYield > 1 || proto.HarvestRepeat != HarvestType.NoRepeat)
|
||||
proto.Unique = false;
|
||||
|
||||
for (var i = 0; i < totalYield; i++)
|
||||
{
|
||||
var product = _robustRandom.Pick(proto.ProductPrototypes);
|
||||
@@ -122,7 +150,7 @@ public sealed partial class BotanySystem
|
||||
|
||||
var produce = EnsureComp<ProduceComponent>(entity);
|
||||
|
||||
produce.SeedName = proto.ID;
|
||||
produce.Seed = proto;
|
||||
ProduceGrown(entity, produce);
|
||||
|
||||
if (TryComp<AppearanceComponent>(entity, out var appearance))
|
||||
@@ -141,7 +169,7 @@ public sealed partial class BotanySystem
|
||||
return products;
|
||||
}
|
||||
|
||||
public bool CanHarvest(SeedPrototype proto, EntityUid? held = null)
|
||||
public bool CanHarvest(SeedData proto, EntityUid? held = null)
|
||||
{
|
||||
return !proto.Ligneous || proto.Ligneous && held != null && HasComp<SharpComponent>(held);
|
||||
}
|
||||
|
||||
@@ -98,12 +98,12 @@ namespace Content.Server.Botany.Systems
|
||||
{
|
||||
if (component.Seed == null)
|
||||
{
|
||||
if (!_prototypeManager.TryIndex<SeedPrototype>(seeds.SeedName, out var seed))
|
||||
return;
|
||||
|
||||
if (!_botanySystem.TryGetSeed(seeds, out var seed))
|
||||
return ;
|
||||
|
||||
_popupSystem.PopupCursor(Loc.GetString("plant-holder-component-plant-success-message",
|
||||
("seedName", seed.SeedName),
|
||||
("seedNoun", seed.SeedNoun)), Filter.Entities(args.User));
|
||||
("seedName", seed.Name),
|
||||
("seedNoun", seed.Noun)), Filter.Entities(args.User));
|
||||
|
||||
component.Seed = seed;
|
||||
component.Dead = false;
|
||||
@@ -215,6 +215,7 @@ namespace Content.Server.Botany.Systems
|
||||
return;
|
||||
}
|
||||
|
||||
component.Seed.Unique = false;
|
||||
var seed = _botanySystem.SpawnSeedPacket(component.Seed, Transform(args.User).Coordinates);
|
||||
seed.RandomOffset(0.25f);
|
||||
_popupSystem.PopupCursor(Loc.GetString("plant-holder-component-take-sample-message",
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Server.Botany.Components;
|
||||
using Content.Server.Botany.Components;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Shared.Interaction;
|
||||
@@ -14,7 +14,6 @@ namespace Content.Server.Botany.Systems;
|
||||
public sealed class SeedExtractorSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly BotanySystem _botanySystem = default!;
|
||||
|
||||
@@ -32,7 +31,7 @@ public sealed class SeedExtractorSystem : EntitySystem
|
||||
|
||||
if (TryComp(args.Used, out ProduceComponent? produce))
|
||||
{
|
||||
if (!_prototypeManager.TryIndex<SeedPrototype>(produce.SeedName, out var seed))
|
||||
if (!_botanySystem.TryGetSeed(produce, out var seed))
|
||||
return;
|
||||
|
||||
_popupSystem.PopupCursor(Loc.GetString("seed-extractor-component-interact-message",("name", args.Used)),
|
||||
@@ -43,6 +42,9 @@ public sealed class SeedExtractorSystem : EntitySystem
|
||||
var random = _random.Next(component.MinSeeds, component.MaxSeeds);
|
||||
var coords = Transform(uid).Coordinates;
|
||||
|
||||
if (random > 1)
|
||||
seed.Unique = false;
|
||||
|
||||
for (var i = 0; i < random; i++)
|
||||
{
|
||||
_botanySystem.SpawnSeedPacket(seed, coords);
|
||||
|
||||
Reference in New Issue
Block a user