Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -17,7 +17,7 @@ namespace Content.Client.Animations
var animatableClone = IoCManager.Resolve<IEntityManager>().SpawnEntity("clientsideclone", initialPosition);
animatableClone.Name = entity.Name;
if (!entity.TryGetComponent(out SpriteComponent? sprite0))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out SpriteComponent? sprite0))
{
Logger.Error("Entity ({0}) couldn't be animated for pickup since it doesn't have a {1}!", entity.Name, nameof(SpriteComponent));
return;