Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -136,7 +136,7 @@ namespace Content.Client.Audio
foreach (var entity in _lookup.GetEntitiesInRange(coordinates, _maxAmbientRange,
LookupFlags.Approximate | LookupFlags.IncludeAnchored))
{
if (!entity.TryGetComponent(out AmbientSoundComponent? ambientComp) ||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out AmbientSoundComponent? ambientComp) ||
_playingSounds.ContainsKey(ambientComp) ||
!ambientComp.Enabled ||
// We'll also do this crude distance check because it's what we're doing in the active loop above.