Inline TryGetComponent completely, for real
This commit is contained in:
@@ -50,7 +50,7 @@ namespace Content.Client.CharacterAppearance.Systems
|
||||
{
|
||||
foreach (var (part, _) in body.Parts)
|
||||
{
|
||||
if (part.Owner.TryGetComponent(out SpriteComponent? partSprite))
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(part.Owner.Uid, out SpriteComponent? partSprite))
|
||||
{
|
||||
partSprite!.Color = component.Appearance.SkinColor;
|
||||
}
|
||||
@@ -108,7 +108,7 @@ namespace Content.Client.CharacterAppearance.Systems
|
||||
private void BodyPartAdded(HumanoidAppearanceBodyPartAddedEvent args)
|
||||
{
|
||||
if(!EntityManager.TryGetEntity(args.Uid, out var owner)) return;
|
||||
if (!owner.TryGetComponent(out SpriteComponent? sprite))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(owner.Uid, out SpriteComponent? sprite))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -132,7 +132,7 @@ namespace Content.Client.CharacterAppearance.Systems
|
||||
private void BodyPartRemoved(HumanoidAppearanceBodyPartRemovedEvent args)
|
||||
{
|
||||
if(!EntityManager.TryGetEntity(args.Uid, out var owner)) return;
|
||||
if (!owner.TryGetComponent(out SpriteComponent? sprite))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(owner.Uid, out SpriteComponent? sprite))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user