Inline TryGetComponent completely, for real
This commit is contained in:
@@ -48,8 +48,8 @@ namespace Content.IntegrationTests.Tests.Body
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var human = entityManager.SpawnEntity("HumanBodyAndAppearanceDummy", new MapCoordinates(Vector2.Zero, mapId));
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Assert.That(human.TryGetComponent(out SharedBodyComponent body));
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Assert.That(human.TryGetComponent(out appearance));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out SharedBodyComponent body));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out appearance));
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Assert.That(!appearance.TryGetData(RotationVisuals.RotationState, out RotationState _));
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@@ -66,11 +66,11 @@ namespace Content.IntegrationTests.Tests.Body
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var bodySys = EntitySystem.Get<BodySystem>();
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var lungSys = EntitySystem.Get<LungSystem>();
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Assert.That(human.TryGetComponent(out SharedBodyComponent body));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out SharedBodyComponent body));
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var lungs = bodySys.GetComponentsOnMechanisms<LungComponent>(human.Uid, body).ToArray();
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Assert.That(lungs.Count, Is.EqualTo(1));
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Assert.That(human.TryGetComponent(out BloodstreamComponent bloodstream));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out BloodstreamComponent bloodstream));
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var gas = new GasMixture(1);
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@@ -172,7 +172,7 @@ namespace Content.IntegrationTests.Tests.Body
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human = entityManager.SpawnEntity("HumanBodyAndBloodstreamDummy", coordinates);
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Assert.True(IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(human.Uid));
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Assert.True(human.TryGetComponent(out respirator));
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out respirator));
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Assert.False(respirator.Suffocating);
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});
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@@ -82,13 +82,13 @@ namespace Content.IntegrationTests.Tests.DeviceNetwork
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device1 = entityManager.SpawnEntity("DummyNetworkDevice", MapCoordinates.Nullspace);
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Assert.That(device1.TryGetComponent(out networkComponent1), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device1.Uid, out networkComponent1), Is.True);
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Assert.That(networkComponent1.Open, Is.True);
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Assert.That(networkComponent1.Address, Is.Not.EqualTo(string.Empty));
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device2 = entityManager.SpawnEntity("DummyNetworkDevice", MapCoordinates.Nullspace);
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Assert.That(device2.TryGetComponent(out networkComponent2), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device2.Uid, out networkComponent2), Is.True);
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Assert.That(networkComponent2.Open, Is.True);
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Assert.That(networkComponent2.Address, Is.Not.EqualTo(string.Empty));
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@@ -145,14 +145,14 @@ namespace Content.IntegrationTests.Tests.DeviceNetwork
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device1 = entityManager.SpawnEntity("DummyWirelessNetworkDevice", MapCoordinates.Nullspace);
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Assert.That(device1.TryGetComponent(out networkComponent1), Is.True);
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Assert.That(device1.TryGetComponent(out wirelessNetworkComponent), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device1.Uid, out networkComponent1), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device1.Uid, out wirelessNetworkComponent), Is.True);
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Assert.That(networkComponent1.Open, Is.True);
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Assert.That(networkComponent1.Address, Is.Not.EqualTo(string.Empty));
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device2 = entityManager.SpawnEntity("DummyWirelessNetworkDevice", new MapCoordinates(new Robust.Shared.Maths.Vector2(0,50), MapId.Nullspace));
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Assert.That(device2.TryGetComponent(out networkComponent2), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device2.Uid, out networkComponent2), Is.True);
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Assert.That(networkComponent2.Open, Is.True);
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Assert.That(networkComponent2.Address, Is.Not.EqualTo(string.Empty));
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@@ -232,14 +232,14 @@ namespace Content.IntegrationTests.Tests.DeviceNetwork
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device1 = entityManager.SpawnEntity("DummyWiredNetworkDevice", MapCoordinates.Nullspace);
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Assert.That(device1.TryGetComponent(out networkComponent1), Is.True);
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Assert.That(device1.TryGetComponent(out wiredNetworkComponent), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device1.Uid, out networkComponent1), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device1.Uid, out wiredNetworkComponent), Is.True);
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Assert.That(networkComponent1.Open, Is.True);
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Assert.That(networkComponent1.Address, Is.Not.EqualTo(string.Empty));
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device2 = entityManager.SpawnEntity("DummyWiredNetworkDevice", new MapCoordinates(new Robust.Shared.Maths.Vector2(0, 2), MapId.Nullspace));
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Assert.That(device2.TryGetComponent(out networkComponent2), Is.True);
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(device2.Uid, out networkComponent2), Is.True);
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Assert.That(networkComponent2.Open, Is.True);
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Assert.That(networkComponent2.Address, Is.Not.EqualTo(string.Empty));
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@@ -146,7 +146,8 @@ namespace Content.IntegrationTests.Tests.Disposal
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disposalTrunk = entityManager.SpawnEntity("DisposalTrunkDummy", disposalUnit.Transform.MapPosition);
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// Test for components existing
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Assert.True(disposalUnit.TryGetComponent(out unit!));
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ref DisposalUnitComponent? comp = ref unit!;
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(disposalUnit.Uid, out comp));
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Assert.True(IoCManager.Resolve<IEntityManager>().HasComponent<DisposalEntryComponent>(disposalTrunk.Uid));
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// Can't insert, unanchored and unpowered
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@@ -190,7 +191,7 @@ namespace Content.IntegrationTests.Tests.Disposal
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await server.WaitAssertion(() =>
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{
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// Remove power need
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Assert.True(disposalUnit.TryGetComponent(out ApcPowerReceiverComponent power));
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(disposalUnit.Uid, out ApcPowerReceiverComponent power));
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power!.NeedsPower = false;
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Assert.True(unit.Powered);
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@@ -65,7 +65,7 @@ namespace Content.IntegrationTests.Tests.Doors
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airlock = entityManager.SpawnEntity("AirlockDummy", MapCoordinates.Nullspace);
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Assert.True(airlock.TryGetComponent(out doorComponent));
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(airlock.Uid, out doorComponent));
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Assert.That(doorComponent.State, Is.EqualTo(SharedDoorComponent.DoorState.Closed));
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});
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@@ -136,9 +136,9 @@ namespace Content.IntegrationTests.Tests.Doors
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airlock = entityManager.SpawnEntity("AirlockDummy", new MapCoordinates((0, 0), mapId));
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Assert.True(physicsDummy.TryGetComponent(out physBody));
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(physicsDummy.Uid, out physBody));
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Assert.True(airlock.TryGetComponent(out doorComponent));
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(airlock.Uid, out doorComponent));
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Assert.That(doorComponent.State, Is.EqualTo(SharedDoorComponent.DoorState.Closed));
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});
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@@ -66,11 +66,13 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
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human.Transform.WorldPosition = otherHuman.Transform.WorldPosition;
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// Test for components existing
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Assert.True(human.TryGetComponent(out cuffed!), $"Human has no {nameof(CuffableComponent)}");
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Assert.True(human.TryGetComponent(out hands!), $"Human has no {nameof(HandsComponent)}");
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Assert.True(human.TryGetComponent(out SharedBodyComponent? _), $"Human has no {nameof(SharedBodyComponent)}");
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Assert.True(cuffs.TryGetComponent(out HandcuffComponent? _), $"Handcuff has no {nameof(HandcuffComponent)}");
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Assert.True(secondCuffs.TryGetComponent(out HandcuffComponent? _), $"Second handcuffs has no {nameof(HandcuffComponent)}");
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ref CuffableComponent? comp = ref cuffed!;
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out comp), $"Human has no {nameof(CuffableComponent)}");
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ref HandsComponent? comp1 = ref hands!;
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out comp1), $"Human has no {nameof(HandsComponent)}");
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out SharedBodyComponent? _), $"Human has no {nameof(SharedBodyComponent)}");
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(cuffs.Uid, out HandcuffComponent? _), $"Handcuff has no {nameof(HandcuffComponent)}");
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(secondCuffs.Uid, out HandcuffComponent? _), $"Second handcuffs has no {nameof(HandcuffComponent)}");
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// Test to ensure cuffed players register the handcuffs
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cuffed.TryAddNewCuffs(human, cuffs);
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@@ -251,7 +251,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
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// spawn and give them an item that has actions
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serverFlashlight = serverEntManager.SpawnEntity("TestFlashlight",
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new EntityCoordinates(serverPlayerEnt.Uid, (0, 0)));
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Assert.That(serverFlashlight.TryGetComponent<ItemActionsComponent>(out var itemActions));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemActionsComponent?>(serverFlashlight.Uid, out var itemActions));
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// we expect this only to have a toggle light action initially
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var actionConfigs = itemActions.ActionConfigs.ToList();
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Assert.That(actionConfigs.Count == 1);
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@@ -54,8 +54,9 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Movement
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// Test for climb components existing
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// Players and tables should have these in their prototypes.
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Assert.That(human.TryGetComponent(out climbing!), "Human has no climbing");
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Assert.That(table.TryGetComponent(out ClimbableComponent? _), "Table has no climbable");
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ref ClimbingComponent? comp = ref climbing!;
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out comp), "Human has no climbing");
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(table.Uid, out ClimbableComponent? _), "Table has no climbable");
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// Now let's make the player enter a climbing transitioning state.
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climbing.IsClimbing = true;
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@@ -6,6 +6,7 @@ using Content.Shared.Alert;
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using Content.Shared.Coordinates;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.IntegrationTests.Tests.Gravity
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@@ -52,7 +53,7 @@ namespace Content.IntegrationTests.Tests.Gravity
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var coordinates = grid.ToCoordinates();
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human = entityManager.SpawnEntity("HumanDummy", coordinates);
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Assert.True(human.TryGetComponent(out alerts));
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(human.Uid, out alerts));
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});
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// Let WeightlessSystem and GravitySystem tick
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@@ -95,7 +95,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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Assert.That(interactUsing, Is.False);
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Assert.That(interactHand);
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Assert.That(user.TryGetComponent<HandsComponent>(out var hands));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user.Uid, out var hands));
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Assert.That(hands.PutInHand(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(item.Uid)));
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interactionSystem.UserInteraction(user, target.Transform.Coordinates, target.Uid);
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@@ -167,7 +167,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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Assert.That(interactUsing, Is.False);
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Assert.That(interactHand, Is.False);
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Assert.That(user.TryGetComponent<HandsComponent>(out var hands));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user.Uid, out var hands));
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Assert.That(hands.PutInHand(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(item.Uid)));
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interactionSystem.UserInteraction(user, target.Transform.Coordinates, target.Uid);
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@@ -236,7 +236,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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Assert.That(interactUsing, Is.False);
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Assert.That(interactHand);
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Assert.That(user.TryGetComponent<HandsComponent>(out var hands));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user.Uid, out var hands));
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Assert.That(hands.PutInHand(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(item.Uid)));
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interactionSystem.UserInteraction(user, target.Transform.Coordinates, target.Uid);
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@@ -306,7 +306,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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Assert.That(interactUsing, Is.False);
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Assert.That(interactHand, Is.False);
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Assert.That(user.TryGetComponent<HandsComponent>(out var hands));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user.Uid, out var hands));
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Assert.That(hands.PutInHand(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(item.Uid)));
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interactionSystem.UserInteraction(user, target.Transform.Coordinates, target.Uid);
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@@ -391,7 +391,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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Assert.That(interactUsing, Is.False);
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Assert.That(interactHand);
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Assert.That(user.TryGetComponent<HandsComponent>(out var hands));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user.Uid, out var hands));
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Assert.That(hands.PutInHand(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(item.Uid)));
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interactionSystem.UserInteraction(user, target.Transform.Coordinates, target.Uid);
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@@ -4,6 +4,7 @@ using Content.Server.Shuttles;
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using Content.Server.Shuttles.Components;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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@@ -30,8 +31,8 @@ namespace Content.IntegrationTests.Tests
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var grid = mapMan.CreateGrid(mapId);
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gridEnt = entMan.GetEntity(grid.GridEntityId);
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Assert.That(gridEnt.TryGetComponent(out ShuttleComponent? shuttleComponent));
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Assert.That(gridEnt.TryGetComponent(out PhysicsComponent? physicsComponent));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(gridEnt.Uid, out ShuttleComponent? shuttleComponent));
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Assert.That(IoCManager.Resolve<IEntityManager>().TryGetComponent(gridEnt.Uid, out PhysicsComponent? physicsComponent));
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Assert.That(physicsComponent!.BodyType, Is.EqualTo(BodyType.Dynamic));
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Assert.That(gridEnt.Transform.LocalPosition, Is.EqualTo(Vector2.Zero));
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physicsComponent.ApplyLinearImpulse(Vector2.One);
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