Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -29,7 +29,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
return true;
}
if (!_owner.TryGetComponent(out CombatModeComponent? combatModeComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
{
return false;
}
@@ -47,7 +47,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
if (!base.Shutdown(outcome))
return false;
if (_owner.TryGetComponent(out CombatModeComponent? combatModeComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
{
combatModeComponent.IsInCombatMode = false;
}
@@ -62,13 +62,13 @@ namespace Content.Server.AI.Operators.Combat.Melee
return Outcome.Success;
}
if (!_owner.TryGetComponent(out HandsComponent? hands) || hands.GetActiveHand == null)
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out HandsComponent? hands) || hands.GetActiveHand == null)
{
return Outcome.Failed;
}
var meleeWeapon = hands.GetActiveHand.Owner;
meleeWeapon.TryGetComponent(out MeleeWeaponComponent? meleeWeaponComponent);
IoCManager.Resolve<IEntityManager>().TryGetComponent(meleeWeapon.Uid, out MeleeWeaponComponent? meleeWeaponComponent);
if ((_target.Transform.Coordinates.Position - _owner.Transform.Coordinates.Position).Length >
meleeWeaponComponent?.Range)

View File

@@ -29,7 +29,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
return true;
}
if (!_owner.TryGetComponent(out CombatModeComponent? combatModeComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
{
return false;
}
@@ -39,7 +39,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
combatModeComponent.IsInCombatMode = true;
}
if (_owner.TryGetComponent(out UnarmedCombatComponent? unarmedCombatComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out UnarmedCombatComponent? unarmedCombatComponent))
{
_unarmedCombat = unarmedCombatComponent;
}
@@ -56,7 +56,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
if (!base.Shutdown(outcome))
return false;
if (_owner.TryGetComponent(out CombatModeComponent? combatModeComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner.Uid, out CombatModeComponent? combatModeComponent))
{
combatModeComponent.IsInCombatMode = false;
}